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OGMem

Flame Owne Limit vs. Deshvil

OGame.de Atlas

Result

The attacker won the battle.

Attacker

Flame Owne Limit

Total result
+1,482,390,100

0 units lost

Defender

Deshvil

Total result
−1,485,182,100

11,632,000 units lost

Units destroyed
11,632,000
Loot
1,482,390,100
Debris field
0
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +485,734,166 −487,828,166
Crystal +680,605,353 −681,303,353
Deuterium +316,050,581 −316,050,581
Total +1,482,390,100 −1,485,182,100
Honour points +632 0
How the total result adds up
Attacker Defender
Battle losses 0 −11,632,000
Loot +1,482,390,100 −1,482,390,100
Repaired defence +8,840,000
Total result +1,482,390,100 −1,485,182,100
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 485,734,166 680,605,353 316,050,581 1,482,390,100
Debris field 0 0 0

Fleets

Attacker · Flame Owne Limit

Type Before Lost
Small Cargo 180,000 0
Battlecruiser 70,000 0

Defender · Deshvil destroyed

Type Before Lost
Light Laser 5,816 −5,816

4,420 Light Laser could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 250,000 5,816
Firepower 139,650,000 697,920
Absorbed by shields 308,744 395,488

Attacker

Flame Owne Limit

Type Units Lost
Battlecruiser 70,000 0
Small Cargo 180,000 0

Defender

Deshvil destroyed

Type Units Lost
Light Laser 0 −5,816

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