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OGMem

Flame Owne Limit vs. Flamethrower

OGame.de Atlas 1 round

Result

The attacker won the battle.

Attacker

Flame Owne Limit

Total result
+1,621,217,821

4,000 units lost

Defender

Flamethrower

Total result
−1,622,539,821

3,382,000 units lost

Units destroyed
3,386,000
Loot
1,621,221,821
Debris field
2,000
Details
Total result by resource
Attacker Defender
Metal +1,620,763,159 −1,622,083,159
Crystal −2,000 0
Deuterium +456,662 −456,662
Total +1,621,217,821 −1,622,539,821
Honour points +322 0
How the total result adds up
Attacker Defender
Battle losses −4,000 −3,382,000
Loot +1,621,221,821 −1,621,221,821
Repaired defence +2,064,000
Total result +1,621,217,821 −1,622,539,821
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 1,620,765,159 0 456,662 1,621,221,821
Debris field 1,000 1,000 2,000

Fleets

Attacker · Flame Owne Limit

Weapons 200% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 500,129 −1
Cruiser 9,703 0
Battleship 5,000 0

Defender · Flamethrower destroyed

Weapons 190% · Shields 180% · Armour 190%

Type Before Lost
Rocket Launcher 1,691 −1,691

1,032 Rocket Launcher could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 602,826 1,691
Firepower 139,738,335 392,312
Absorbed by shields 55,964 94,696

Attacker

Flame Owne Limit

Type Units Lost
Cruiser 9,703 0
Battleship 5,000 0
Small Cargo 500,128 −1

Defender

Flamethrower destroyed

Type Units Lost
Rocket Launcher 0 −1,691

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