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TerrorKid vs. Arisoul

OGame.de Sommerevent 27/05/2016 06:20 2 rounds

Result

The attacker won the battle.

Attacker

TerrorKid

Total result
+40,300

0 units lost

Defender

Arisoul

Total result
−42,300

4,000 units lost

Units destroyed
4,000
Loot
40,300
Debris field
600
Details
Total result by resource
Attacker Defender
Metal +16,473 −18,473
Crystal +16,474 −16,474
Deuterium +7,353 −7,353
Total +40,300 −42,300
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses 0 −4,000
Loot +40,300 −40,300
Repaired defence +2,000
Total result +40,300 −42,300
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 16,473 16,474 7,353 40,300
Debris field 600 0 600

Fleets

Attacker · TerrorKid

Type Before Lost
Small Cargo 8 0
Light Fighter 4 0
Heavy Fighter 1 0

Defender · Arisoul destroyed

Type Before Lost
Rocket Launcher 2 −2

1 Rocket Launcher could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 13 2
Firepower 546 160
Absorbed by shields 20 40

Attacker

TerrorKid

Type Units Lost
Small Cargo 8 0
Light Fighter 4 0
Heavy Fighter 1 0

Defender

Arisoul

Type Units Lost
Rocket Launcher 1 −1
Round 2 of 2
Attacker Defender
Shots 13 1
Firepower 546 80
Absorbed by shields 10 20

Attacker

TerrorKid

Type Units Lost
Small Cargo 8 0
Light Fighter 4 0
Heavy Fighter 1 0

Defender

Arisoul destroyed

Type Units Lost
Rocket Launcher 0 −2

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