TerrorKid vs. Arisoul
Result
The attacker won the battle.
Attacker
TerrorKid
- Total result
- +40,300
0 units lost
Defender
Arisoul
- Total result
- −42,300
4,000 units lost
- Units destroyed
- 4,000
- Loot
- 40,300
- Debris field
- 600
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +16,473 | −18,473 |
| Crystal | +16,474 | −16,474 |
| Deuterium | +7,353 | −7,353 |
| Total | +40,300 | −42,300 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −4,000 |
| Loot | +40,300 | −40,300 |
| Repaired defence | +2,000 | |
| Total result | +40,300 | −42,300 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 16,473 | 16,474 | 7,353 | 40,300 |
| Debris field | 600 | 0 | 600 |
Fleets
Attacker · TerrorKid
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 8 | 0 |
| Light Fighter | 4 | 0 |
| Heavy Fighter | 1 | 0 |
Defender · Arisoul destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 2 | −2 |
1 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 13 | 2 |
| Firepower | 546 | 160 |
| Absorbed by shields | 20 | 40 |
Attacker
TerrorKid
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 8 | 0 |
| Light Fighter | 4 | 0 |
| Heavy Fighter | 1 | 0 |
Defender
Arisoul
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 1 | −1 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 13 | 1 |
| Firepower | 546 | 80 |
| Absorbed by shields | 10 | 20 |
Attacker
TerrorKid
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 8 | 0 |
| Light Fighter | 4 | 0 |
| Heavy Fighter | 1 | 0 |
Defender
Arisoul destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −2 |