Sky Nomad vs. Jack O Neill
Result
The attacker won the battle.
Attacker
Sky Nomad
- Total result
- +109,932,312
0 units lost
Defender
Jack O Neill
- Total result
- −111,432,312
7,166,000 units lost
- Units destroyed
- 7,166,000
- Loot
- 109,932,312
- Debris field
- 0
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +46,315,685 | −47,716,185 |
| Crystal | +47,291,113 | −47,390,613 |
| Deuterium | +16,325,514 | −16,325,514 |
| Total | +109,932,312 | −111,432,312 |
| Honour points | −361 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −7,166,000 |
| Loot | +109,932,312 | −109,932,312 |
| Repaired defence | +5,666,000 | |
| Total result | +109,932,312 | −111,432,312 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 46,315,685 | 47,291,113 | 16,325,514 | 109,932,312 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Sky Nomad
Weapons 250% · Shields 240% · Armour 240%
| Type | Before | Lost |
|---|---|---|
| Battleship | 5,000 | 0 |
| Battlecruiser | 5,000 | 0 |
| Pathfinder | 20,000 | 0 |
Defender · Jack O Neill destroyed
Weapons 210% · Shields 200% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 2,754 | −2,754 |
| Light Laser | 829 | −829 |
2,203 Rocket Launcher, 630 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 30,000 | 3,583 |
| Firepower | 43,750,000 | 939,982 |
| Absorbed by shields | 918,275 | 227,415 |
Attacker
Sky Nomad
| Type | Units | Lost |
|---|---|---|
| Battleship | 5,000 | 0 |
| Battlecruiser | 5,000 | 0 |
| Pathfinder | 20,000 | 0 |
Defender
Jack O Neill destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −2,754 |
| Light Laser | 0 | −829 |