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OGMem

BIETE TOP ACCOUNT vs. Constable Quasar

OGame.de Earth

Result

The attacker won the battle.

Attacker

BIETE TOP ACCOUNT

Total result
+6,156,216

4,324,000 units lost

Defender

Constable Quasar

Total result
−46,580,716

48,827,500 units lost

Units destroyed
53,151,500
Loot
661,216
Debris field
9,819,000
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +3,392,763 −24,345,588
Crystal +2,715,272 −16,344,447
Deuterium +48,181 −5,890,681
Total +6,156,216 −46,580,716
Honour points −7,817 +750
How the total result adds up
Attacker Defender
Battle losses −4,324,000 −48,827,500
Loot +661,216 −661,216
Repaired defence +2,908,000
Missing debris +9,819,000
Total result +6,156,216 −46,580,716
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 463,588 129,447 68,181 661,216
Debris field 5,900,175 3,918,825 9,819,000

Fleets

Attacker · BIETE TOP ACCOUNT

Type Before Lost
Small Cargo 851 −237
Light Fighter 2,894 −804
Reaper 472 −1
2 fleets

BIETE TOP ACCOUNT · fleet 1

Type Before After Lost
Reaper 472 471 −1

BIETE TOP ACCOUNT · fleet 2

Type Before After Lost
Light Fighter 2,894 2,090 −804
Small Cargo 851 614 −237

Defender · Constable Quasar destroyed

Type Before Lost
Small Cargo 5 −5
Large Cargo 12 −12
Cruiser 20 −20
Recycler 2 −2
Espionage Probe 10 −10
Solar Satellite 45 −45
Battlecruiser 50 −50
Reaper 250 −250
Rocket Launcher 1,052 −1,052
Light Laser 163 −163
Heavy Laser 15 −15
Gauss Cannon 17 −17
Ion Cannon 47 −47
Small Shield Dome 1 −1
Large Shield Dome 1 −1

800 Rocket Launcher, 147 Light Laser, 12 Heavy Laser, 14 Gauss Cannon, 35 Ion Cannon, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 4,327 1,726
Firepower 3,160,630 1,600,600
Absorbed by shields 101,650 199,175

Attacker

BIETE TOP ACCOUNT · fleet 1

Type Units Lost
Reaper 472 0

BIETE TOP ACCOUNT · fleet 2

Type Units Lost
Light Fighter 2,612 −282
Small Cargo 769 −82

Defender

Constable Quasar

Type Units Lost
Small Cargo 4 −1
Large Cargo 10 −2
Cruiser 14 −6
Recycler 2 0
Espionage Probe 0 −10
Solar Satellite 19 −26
Battlecruiser 42 −8
Reaper 241 −9
Rocket Launcher 458 −594
Light Laser 77 −86
Heavy Laser 11 −4
Gauss Cannon 13 −4
Ion Cannon 35 −12
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 3,909 964
Firepower 3,096,795 1,425,821
Absorbed by shields 82,127 235,505

Attacker

BIETE TOP ACCOUNT · fleet 1

Type Units Lost
Reaper 472 0

BIETE TOP ACCOUNT · fleet 2

Type Units Lost
Light Fighter 2,340 −554
Small Cargo 691 −160

Defender

Constable Quasar

Type Units Lost
Small Cargo 1 −4
Large Cargo 6 −6
Cruiser 8 −12
Recycler 2 0
Espionage Probe 0 −10
Solar Satellite 2 −43
Battlecruiser 25 −25
Reaper 214 −36
Rocket Launcher 59 −993
Light Laser 11 −152
Heavy Laser 6 −9
Gauss Cannon 9 −8
Ion Cannon 20 −27
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 3,521 377
Firepower 3,052,485 1,165,424
Absorbed by shields 69,203 277,966

Attacker

BIETE TOP ACCOUNT · fleet 1

Type Units Lost
Reaper 471 −1

BIETE TOP ACCOUNT · fleet 2

Type Units Lost
Light Fighter 2,164 −730
Small Cargo 636 −215

Defender

Constable Quasar

Type Units Lost
Small Cargo 0 −5
Large Cargo 0 −12
Cruiser 1 −19
Recycler 0 −2
Espionage Probe 0 −10
Solar Satellite 0 −45
Battlecruiser 6 −44
Reaper 95 −155
Rocket Launcher 0 −1,052
Light Laser 0 −163
Heavy Laser 0 −15
Gauss Cannon 1 −16
Ion Cannon 5 −42
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 3,271 112
Firepower 3,003,060 492,571
Absorbed by shields 13,900 147,330

Attacker

BIETE TOP ACCOUNT · fleet 1

Type Units Lost
Reaper 471 −1

BIETE TOP ACCOUNT · fleet 2

Type Units Lost
Light Fighter 2,090 −804
Small Cargo 614 −237

Defender

Constable Quasar destroyed

Type Units Lost
Small Cargo 0 −5
Large Cargo 0 −12
Cruiser 0 −20
Recycler 0 −2
Espionage Probe 0 −10
Solar Satellite 0 −45
Battlecruiser 0 −50
Reaper 0 −250
Rocket Launcher 0 −1,052
Light Laser 0 −163
Heavy Laser 0 −15
Gauss Cannon 0 −17
Ion Cannon 0 −47
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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