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OGMem

Nevermind vs. change

OGame.de 1

Result

The attacker won the battle.

Attacker

Nevermind

Total result
+153,394,546

0 units lost

Defender

change

Total result
−153,396,546

10,000 units lost

Units destroyed
10,000
Loot
153,394,546
Debris field
0
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +103,871,156 −103,873,156
Crystal +21,762,649 −21,762,649
Deuterium +27,760,741 −27,760,741
Total +153,394,546 −153,396,546
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses 0 −10,000
Loot +153,394,546 −153,394,546
Repaired defence +8,000
Total result +153,394,546 −153,396,546
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 103,871,156 21,762,649 27,760,741 153,394,546
Debris field 0 0 0

Fleets

Attacker · Nevermind

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Small Cargo 40,000 0
Battlecruiser 5,000 0

Defender · change destroyed

Weapons 180% · Shields 170% · Armour 180%

Type Before Lost
Rocket Launcher 5 −5

4 Rocket Launcher could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 45,000 5
Firepower 11,100,000 1,120
Absorbed by shields 150 270

Attacker

Nevermind

Type Units Lost
Battlecruiser 5,000 0
Small Cargo 40,000 0

Defender

change destroyed

Type Units Lost
Rocket Launcher 0 −5

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