Nevermind vs. change
Result
The attacker won the battle.
Attacker
Nevermind
- Total result
- +252,412,738
0 units lost
Defender
change
- Total result
- −252,418,738
76,000 units lost
- Units destroyed
- 76,000
- Loot
- 252,412,738
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +137,785,869 | −137,791,869 |
| Crystal | +61,935,805 | −61,935,805 |
| Deuterium | +52,691,064 | −52,691,064 |
| Total | +252,412,738 | −252,418,738 |
| Honour points | −2 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −76,000 |
| Loot | +252,412,738 | −252,412,738 |
| Repaired defence | +70,000 | |
| Total result | +252,412,738 | −252,418,738 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 137,785,869 | 61,935,805 | 52,691,064 | 252,412,738 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Nevermind
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 1,000 | 0 |
| Pathfinder | 15,000 | 0 |
Defender · change destroyed
Weapons 180% · Shields 170% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 38 | −38 |
35 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 16,000 | 38 |
| Firepower | 11,100,000 | 8,512 |
| Absorbed by shields | 8,512 | 2,052 |
Attacker
Nevermind
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 1,000 | 0 |
| Pathfinder | 15,000 | 0 |
Defender
change destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −38 |