Calypso vs. Scooteria
Result
The attacker won the battle.
Attacker
Calypso
- Total result
- +28,747,000
0 units lost
Defender
Scooteria
- Total result
- −28,747,000
4,000 units lost
- Units destroyed
- 4,000
- Loot
- 28,747,000
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +9,364,546 | −9,364,546 |
| Crystal | +16,695,275 | −16,695,275 |
| Deuterium | +2,687,179 | −2,687,179 |
| Total | +28,747,000 | −28,747,000 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −4,000 |
| Loot | +28,747,000 | −28,747,000 |
| Repaired defence | +4,000 | |
| Total result | +28,747,000 | −28,747,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 9,364,546 | 16,695,275 | 2,687,179 | 28,747,000 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Calypso
Weapons 210% · Shields 210% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 650 | 0 |
| Light Fighter | 10,000 | 0 |
| Cruiser | 200 | 0 |
Defender · Scooteria destroyed
Weapons 190% · Shields 190% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 1 | −1 |
| Light Laser | 1 | −1 |
1 Rocket Launcher, 1 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 11,019 | 2 |
| Firepower | 2,017,310 | 522 |
| Absorbed by shields | 62 | 132 |
Attacker
Calypso
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 10,000 | 0 |
| Cruiser | 200 | 0 |
| Large Cargo | 650 | 0 |
Defender
Scooteria destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −1 |
| Light Laser | 0 | −1 |