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OGMem

RAMA LAMA vs. Time_to_Raid

OGame.de Belinda

Result

The attacker won the battle.

Attacker

RAMA LAMA

Total result
+3,643,436,136

20,000 units lost

Defender

Time_to_Raid

Total result
−3,643,602,136

741,000 units lost

Units destroyed
761,000
Loot
3,643,456,136
Debris field
14,000
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +1,337,476,525 −1,337,546,025
Crystal +1,713,107,350 −1,713,173,850
Deuterium +592,852,261 −592,882,261
Total +3,643,436,136 −3,643,602,136
Honour points −44 0
How the total result adds up
Attacker Defender
Battle losses −20,000 −741,000
Loot +3,643,456,136 −3,643,456,136
Repaired defence +595,000
Total result +3,643,436,136 −3,643,602,136
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,337,486,525 1,713,117,350 592,852,261 3,643,456,136
Debris field 7,000 7,000 14,000

Fleets

Attacker · RAMA LAMA

Type Before Lost
Small Cargo 580,000 −5
Battlecruiser 100,000 0

Defender · Time_to_Raid destroyed

Type Before Lost
Rocket Launcher 20 −20
Light Laser 7 −7
Gauss Cannon 3 −3
Ion Cannon 7 −7
Plasma Turret 4 −4

17 Rocket Launcher, 6 Light Laser, 3 Gauss Cannon, 6 Ion Cannon, 3 Plasma Turret could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 680,000 41
Firepower 269,440,000 54,085
Absorbed by shields 5,436 17,034

Attacker

RAMA LAMA

Type Units Lost
Battlecruiser 100,000 0
Small Cargo 579,995 −5

Defender

Time_to_Raid destroyed

Type Units Lost
Rocket Launcher 0 −20
Light Laser 0 −7
Gauss Cannon 0 −3
Ion Cannon 0 −7
Plasma Turret 0 −4

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