ICE MAN vs. StarMarine
Result
The attacker won the battle.
Attacker
ICE MAN
- Total result
- +471,028,402
0 units lost
Defender
StarMarine
- Total result
- −12,864,577,402
38,786,823,000 units lost
- Units destroyed
- 38,786,823,000
- Loot
- 471,028,402
- Debris field
- 0
- Rounds
- 6
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +346,508,519 | −8,807,921,019 |
| Crystal | +60,592,616 | −3,372,547,116 |
| Deuterium | +63,927,267 | −684,109,267 |
| Total | +471,028,402 | −12,864,577,402 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −38,786,823,000 |
| Loot | +471,028,402 | −471,028,402 |
| Repaired defence | +26,393,274,000 | |
| Total result | +471,028,402 | −12,864,577,402 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 346,508,519 | 60,592,616 | 63,927,267 | 471,028,402 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · ICE MAN
| Type | Before | Lost |
|---|---|---|
| Deathstar | 29,004 | 0 |
6 fleets
ICE MAN · fleet 1
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
ICE MAN · fleet 2
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
ICE MAN · fleet 3
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
ICE MAN · fleet 4
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
ICE MAN · fleet 5
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
ICE MAN · fleet 6
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 4,834 | 4,834 | 0 |
Defender · StarMarine destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 5,062,436 | −5,062,436 |
| Light Laser | 4,138,844 | −4,138,844 |
| Heavy Laser | 3,086 | −3,086 |
| Gauss Cannon | 389,769 | −389,769 |
| Ion Cannon | 2,419 | −2,419 |
| Plasma Turret | 45,529 | −45,529 |
3,543,705 Rocket Launcher, 2,690,249 Light Laser, 1,944 Heavy Laser, 257,248 Gauss Cannon, 1,476 Ion Cannon, 33,691 Plasma Turret could be repaired.