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OGMem

[dac] Too Heavy vs. [BOH] Dobermann

OGame.de Vega 6 rounds

Result

The attacker won the battle.

Attacker

[dac] Too Heavy

Total result
+12,172,228,118

205,870,000 units lost

Defender

[BOH] Dobermann

Total result
−21,738,356,118

24,149,870,000 units lost

Units destroyed
24,355,740,000
Loot
26,118
Debris field
12,378,072,000
Details
Total result by resource
Attacker Defender
Metal +5,232,843,000 −7,889,340,000
Crystal +6,975,715,118 −10,085,846,118
Deuterium −36,330,000 −3,763,170,000
Total +12,172,228,118 −21,738,356,118
Honour points +2,011,257 +30,355
How the total result adds up
Attacker Defender
Battle losses −205,870,000 −24,149,870,000
Loot +26,118 −26,118
Repaired defence +2,411,540,000
Missing debris +12,378,072,000
Total result +12,172,228,118 −21,738,356,118
Loot and debris field
Metal Crystal Total
Loot (75%) 0 26,118 26,118
Debris field 5,305,503,000 7,072,569,000 12,378,072,000

Fleets

Attacker · [dac] Too Heavy

Weapons 260% · Shields 260% · Armour 260%

Type Before Lost
Battlecruiser 555,555 −2,422

Defender · [BOH] Dobermann destroyed

Weapons 190% · Shields 190% · Armour 190%

Type Before Lost
Light Fighter 1,000 −1,000
Espionage Probe 2,000 −2,000
Battlecruiser 250,070 −250,070
Reaper 18 −18
Rocket Launcher 500,000 −500,000
Light Laser 300,000 −300,000
Heavy Laser 100,000 −100,000
Gauss Cannon 6,000 −6,000
Ion Cannon 365 −365
Plasma Turret 2,000 −2,000
Small Shield Dome 1 −1
Large Shield Dome 1 −1

400,000 Rocket Launcher, 276,000 Light Laser, 81,000 Heavy Laser, 5,220 Gauss Cannon, 310 Ion Cannon, 1,660 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

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