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OGMem

Peli vs. Rocketman

OGame.de Quadrantids

Result

The attacker won the battle.

Attacker

Peli

Total result
+106,296,433

2,763,000 units lost

Defender

Rocketman

Total result
−113,675,433

41,955,000 units lost

Units destroyed
44,718,000
Loot
109,059,433
Debris field
1,507,800
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +31,810,280 −34,490,280
Crystal −1,085,798 −2,694,202
Deuterium +75,571,951 −76,490,951
Total +106,296,433 −113,675,433
Honour points −995 +626
How the total result adds up
Attacker Defender
Battle losses −2,763,000 −41,955,000
Loot +109,059,433 −109,059,433
Repaired defence +37,339,000
Total result +106,296,433 −113,675,433
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 32,644,280 234,202 76,180,951 109,059,433
Debris field 583,800 924,000 1,507,800

Fleets

Attacker · Peli

Weapons 230% · Shields 230% · Armour 240%

Type Before Lost
Battlecruiser 50,000 −15
Pathfinder 15,000 −48

Defender · Rocketman destroyed

Weapons 200% · Shields 180% · Armour 200%

Type Before Lost
Rocket Launcher 3,040 −3,040
Gauss Cannon 225 −225
Ion Cannon 1,900 −1,900
Plasma Turret 95 −95

2,827 Rocket Launcher, 205 Gauss Cannon, 1,615 Ion Cannon, 86 Plasma Turret could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 65,000 5,260
Firepower 125,400,000 3,182,100
Absorbed by shields 1,861,984 3,036,040

Attacker

Peli

Type Units Lost
Battlecruiser 49,985 −15
Pathfinder 14,954 −46

Defender

Rocketman

Type Units Lost
Rocket Launcher 0 −3,040
Gauss Cannon 0 −225
Ion Cannon 0 −1,900
Plasma Turret 6 −89
Round 2 of 2
Attacker Defender
Shots 64,939 6
Firepower 125,334,990 54,000
Absorbed by shields 5,940 5,040

Attacker

Peli

Type Units Lost
Battlecruiser 49,985 −15
Pathfinder 14,952 −48

Defender

Rocketman destroyed

Type Units Lost
Rocket Launcher 0 −3,040
Gauss Cannon 0 −225
Ion Cannon 0 −1,900
Plasma Turret 0 −95

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