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[KGJ] Pause vs. [TEH] Psykoosie

OGame.de Xuange 09/01/2024 09:07

Result

The attacker won the battle.

Attacker

[KGJ] Pause

Total result
+42,485,873

4,524,000 units lost

Defender

[TEH] Psykoosie

Total result
−117,414,273

115,604,000 units lost

Units destroyed
120,128,000
Loot
1,810,273
Debris field
45,199,600
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +22,486,400 −60,895,400
Crystal +18,518,200 −47,908,600
Deuterium +1,481,273 −8,610,273
Total +42,485,873 −117,414,273
Honour points −11,134 +977
How the total result adds up
Attacker Defender
Battle losses −4,524,000 −115,604,000
Loot +1,810,273 −1,810,273
Missing debris +45,199,600
Total result +42,485,873 −117,414,273
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 400 16,600 1,793,273 1,810,273
Debris field 25,606,000 19,593,600 45,199,600

Fleets

Attacker · [KGJ] Pause

Type Before Lost
Cruiser 50,000 −156

Defender · [TEH] Psykoosie destroyed

Type Before Lost
Large Cargo 4,003 −4,003
Light Fighter 300 −300
Heavy Fighter 356 −356
Cruiser 117 −117
Battleship 269 −269
Recycler 1 −1
Bomber 67 −67
Destroyer 143 −143
Battlecruiser 121 −121
Reaper 34 −34
Pathfinder 117 −117

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