Skip to content
OGMem

[NOM] inSane vs. [S P Q R] Ace

OGame.de Bharani 2 comments

Result

The attacker won the battle.

Attacker

[NOM] inSane

Total result
+687,658,556

414,007,000 units lost

Defender

[S P Q R] Ace

Total result
−1,680,547,756

2,735,857,000 units lost

Total results include 1 harvest report

Units destroyed
3,149,864,000
Loot
52,180,756
Debris field
1,049,470,800
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +359,083,829 −992,412,429
Crystal +270,967,167 −562,350,367
Deuterium +57,607,560 −125,784,960
Total +687,658,556 −1,680,547,756
Honour points +160,938 +56,925
How the total result adds up
Attacker Defender
Battle losses −414,007,000 −2,735,857,000
Loot +52,180,756 −52,180,756
Repaired defence +1,107,490,000
1 harvest report +1,049,484,800
Total result +687,658,556 −1,680,547,756
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 37,110,429 1,487,367 13,582,960 52,180,756
Debris field 573,658,400 395,901,800 79,910,600 1,049,470,800
Harvested 573,658,400 395,915,800 79,910,600 1,049,484,800
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 573,658,400 395,915,800 79,910,600 1,049,484,800

Fleets

Attacker · [NOM] inSane

Type Before Lost
Heavy Fighter 37,037 −2,495
Cruiser 322,223 −9,333
Battleship 45,045 −347
Battlecruiser 158,159 −1,148
5 fleets

inSane [NOM] · fleet 1

Weapons 200% · Shields 190% · Armour 190%

Type Before After Lost
Battlecruiser 1 1 0

inSane [NOM] · fleet 2

Weapons 200% · Shields 190% · Armour 190%

Type Before After Lost
Battleship 45,045 44,698 −347

inSane [NOM] · fleet 3

Weapons 200% · Shields 190% · Armour 190%

Type Before After Lost
Battlecruiser 158,158 157,010 −1,148

inSane [NOM] · fleet 4

Weapons 200% · Shields 190% · Armour 190%

Type Before After Lost
Cruiser 322,223 312,890 −9,333

inSane [NOM] · fleet 5

Weapons 200% · Shields 190% · Armour 190%

Type Before After Lost
Heavy Fighter 37,037 34,542 −2,495

Defender · [S P Q R] Ace destroyed

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Small Cargo 44,594 −44,594
Large Cargo 10,247 −10,247
Light Fighter 32,688 −32,688
Heavy Fighter 7,117 −7,117
Cruiser 2,838 −2,838
Battleship 1,947 −1,947
Colony Ship 1 −1
Recycler 115 −115
Espionage Probe 6,176 −6,176
Solar Satellite 2,000 −2,000
Deathstar 13 −13
Battlecruiser 500 −500
Pathfinder 6,357 −6,357
Rocket Launcher 230,000 −230,000
Light Laser 132,500 −132,500
Heavy Laser 15,000 −15,000
Gauss Cannon 10,000 −10,000
Plasma Turret 3,350 −3,350
Small Shield Dome 1 −1
Large Shield Dome 1 −1

140,300 Rocket Launcher, 82,150 Light Laser, 9,000 Heavy Laser, 7,600 Gauss Cannon, 2,379 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

Comments

Was soll die gf machen, wenn 80 Prozent der Spielerbasis zu unfähig ist und fleets Stunden stehenlässt oder nicht richtig saved?
Die meisten dieser KBs sind gut getimed und zunächst der Fehler des angegriffenen Spielers. Falls du da andere Faktoren beobachtet hast, kannst du den Verdacht ja konkretisieren.
Wenn einzelne Spieler ständig solche Fleets finden und auch knallen, ist das schon merkwürdig. Wohl nicht für GF, aber so stirbt das Uni umso schneller.

Menu

Account
Language
About