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OGMem

Ups

OGame.de Delphinus 15/05/2024 23:06 6 rounds 4 comments

Result

The battle ended in a draw.

Attacker

Charliesheen

Total result
−15,900,769,225

18,187,875,000 units lost

Defender

Ajan

Total result
+12,923,249,832

0 units lost

Total results include 10 harvest reports

Units destroyed
18,187,875,000
Loot
0
Debris field
14,550,300,000
Details
Total result by resource
Attacker Defender
Metal −5,367,089,825 +4,083,239,825
Crystal −8,559,000,000 +7,507,255,607
Deuterium −1,974,679,400 +1,332,754,400
Total −15,900,769,225 +12,923,249,832
Honour points 0 +1,713,183
How the total result adds up
Attacker Defender
Battle losses −18,187,875,000 0
10 harvest reports +12,923,249,832
Missing debris +2,287,105,775
Total result −15,900,769,225 +12,923,249,832
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 0 0 0 0
Debris field 5,135,400,000 6,847,200,000 2,567,700,000 14,550,300,000
Harvested 4,083,239,825 7,507,255,607 1,332,754,400 12,923,249,832
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 716,934,420 716,934,420 716,934,421 2,150,803,261
Harvest report 2 767,491,641 767,491,641 615,819,979 2,150,803,261
Harvest report 3 41,219,827 41,219,827 0 82,439,654
Harvest report 4 1,075,401,630 1,075,401,631 0 2,150,803,261
Harvest report 5 41,219,827 41,219,827 0 82,439,654
Harvest report 6 1,075,401,630 1,075,401,631 0 2,150,803,261
Harvest report 7 41,219,827 41,219,827 0 82,439,654
Harvest report 8 141,565,598 1,853,573,488 0 1,995,139,086
Harvest report 9 41,219,827 41,219,827 0 82,439,654
Harvest report 10 141,565,598 1,853,573,488 0 1,995,139,086

Fleets

Attacker · Charliesheen

Type Before Lost
Battlecruiser 300,000 −213,975
2 fleets

Charliesheen · fleet 1

Weapons 210% · Shields 210% · Armour 220%

Type Before After Lost
Battlecruiser 150,000 43,077 −106,923

Charliesheen · fleet 2

Weapons 210% · Shields 210% · Armour 220%

Type Before After Lost
Battlecruiser 150,000 42,948 −107,052

Defender · Ajan

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Deathstar 2,601 0

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 300,000 39,984
Firepower 721,200,000 23,990,400,000
Absorbed by shields 51,432,942 621,163,768

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 131,308 −18,692

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 131,259 −18,741

Defender

Ajan

Type Units Lost
Deathstar 2,601 0
Round 2 of 6
Attacker Defender
Shots 262,567 39,724
Firepower 631,211,068 23,834,400,000
Absorbed by shields 50,630,526 602,266,040

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 112,880 −37,120

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 112,838 −37,162

Defender

Ajan

Type Units Lost
Deathstar 2,601 0
Round 3 of 6
Attacker Defender
Shots 225,718 40,229
Firepower 542,626,072 24,137,400,000
Absorbed by shields 50,600,298 540,321,864

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 94,409 −55,591

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 94,482 −55,518

Defender

Ajan

Type Units Lost
Deathstar 2,601 0
Round 4 of 6
Attacker Defender
Shots 188,891 39,008
Firepower 454,093,964 23,404,800,000
Absorbed by shields 48,327,702 454,084,040

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 76,784 −73,216

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 76,934 −73,066

Defender

Ajan

Type Units Lost
Deathstar 2,601 0
Round 5 of 6
Attacker Defender
Shots 153,718 39,235
Firepower 369,538,072 23,541,000,000
Absorbed by shields 47,665,434 369,538,072

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 59,527 −90,473

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 59,500 −90,500

Defender

Ajan

Type Units Lost
Deathstar 2,601 0
Round 6 of 6
Attacker Defender
Shots 119,027 38,688
Firepower 286,140,908 23,212,800,000
Absorbed by shields 45,344,748 286,140,908

Attacker

Charliesheen · fleet 1

Type Units Lost
Battlecruiser 43,077 −106,923

Charliesheen · fleet 2

Type Units Lost
Battlecruiser 42,948 −107,052

Defender

Ajan

Type Units Lost
Deathstar 2,601 0

Main comment

nachdem mir heute vormittag 20k murmeln verlustig gegangen sind, kam kurz
vorm schlafen gehen dieser zeitgenosse vorbei. ok...vielleicht ist das nicht so ein
schisser, wie die meisten hier die sich fleeter nennen und es tut sich ein abfang auf.
also die murmeln aus dem wrackfeld fertig gestellt und auf einem entfernten mond
platziert. eine minute vor einschlag die minifleet auf`s tf gesaved (wäre sonst verlustig
gegangen) und die murmeln anschließend per sprungi auf dem leeren mond platziert.
seine spiosonden kamen zu spät an, so dass 8 sec zum rückzug wohl nicht reichten.
aus mangel an recs war die einsammlung des tf sehr zeitaufwendig und verkürzte
meinen nachtschlaf. die anschließende spiowelle erschloss sich mir nicht und gilt als sinnfrei.
ein sieg war wegen mangels an murmeln nicht drin.
ein beschissener ogametag ging so noch einigermaßen versöhnlich zu ende.

Comments

Bei den Settings nicht zu merken das einer on ist... puh
PKK in Ihrem natürlichen Umfeld gz 🙂 da hast die Astro wieder drin.
GZ! 🙂
Schön den Resteficker erwischt👍

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