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OGMem

[4U2H8] Shocktreatment vs. [CodeX] ADLER

OGame.de Delphinus

Result

The attacker won the battle.

Attacker

[4U2H8] Shocktreatment

Total result
+49,507,960,089

4,990,646,000 units lost

Defender

[CodeX] ADLER

Total result
−59,153,227,689

42,780,268,000 units lost

Total results include 4 follow-ups · 4 harvest reports

Units destroyed
47,770,914,000
Loot
3,777,025,838
Debris field
38,106,692,800
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +27,478,086,897 −32,578,050,697
Crystal +14,595,019,213 −18,359,912,213
Deuterium +7,434,853,979 −8,215,264,779
Total +49,507,960,089 −59,153,227,689
Honour points −3,109,806 +535,823
How the total result adds up
Attacker Defender
Battle losses −4,990,646,000 −42,780,268,000
Loot +3,777,025,838 −3,777,025,838
Repaired defence +103,538,000
4 follow-ups +12,603,750,851 −12,699,471,851
4 harvest reports +38,117,829,400
Total result +49,507,960,089 −59,153,227,689
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,259,008,612 606,184,368 1,911,832,858 3,777,025,838
Debris field 20,073,799,200 14,961,506,400 3,071,387,200 38,106,692,800
Harvested 20,080,027,200 14,966,415,000 3,071,387,200 38,117,829,400
Follow-ups
Attacker Defender
Follow-up 1 +6,724,632,454 −6,756,142,454
Follow-up 2 +3,360,200,227 −3,393,898,227
Follow-up 3 +1,679,412,114 −1,696,887,114
Follow-up 4 +839,506,056 −852,544,056
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 467,506,000 467,506,000 467,506,000 1,402,518,000
Harvest report 2 15,356,480,800 14,498,909,000 2,603,881,200 32,459,271,000
Harvest report 3 3,423,303,000 0 0 3,423,303,000
Harvest report 4 832,737,400 0 0 832,737,400

Fleets

Attacker · [4U2H8] Shocktreatment

Type Before Lost
Cruiser 675,000 −100,149
Battleship 300,000 −10,812
Battlecruiser 1,130,000 −16,913
3 fleets

Shocktreatment [4U2H8] · fleet 1

Type Before After Lost
Battlecruiser 1,130,000 1,113,087 −16,913

Shocktreatment [4U2H8] · fleet 2

Type Before After Lost
Battleship 300,000 289,188 −10,812

Shocktreatment [4U2H8] · fleet 3

Type Before After Lost
Cruiser 675,000 574,851 −100,149

Defender · [CodeX] ADLER destroyed

Type Before Lost
Small Cargo 740,267 −740,267
Large Cargo 156,937 −156,937
Light Fighter 1,190,126 −1,190,126
Heavy Fighter 494,665 −494,665
Cruiser 206,501 −206,501
Battleship 61,545 −61,545
Colony Ship 900 −900
Recycler 10,102 −10,102
Espionage Probe 2,528,574 −2,528,574
Bomber 20,044 −20,044
Destroyer 14,910 −14,910
Deathstar 146 −146
Battlecruiser 22,123 −22,123
Reaper 13,752 −13,752
Pathfinder 208,230 −208,230
Rocket Launcher 33,145 −33,145
Light Laser 228 −228
Heavy Laser 1 −1
Gauss Cannon 218 −218
Ion Cannon 26 −26
Plasma Turret 480 −480
Small Shield Dome 1 −1
Large Shield Dome 1 −1

25,522 Rocket Launcher, 171 Light Laser, 140 Gauss Cannon, 18 Ion Cannon, 360 Plasma Turret, 1 Small Shield Dome, 1 Heavy Laser could be repaired.

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