krrr²
Result
The attacker won the battle.
Attacker
[wCETUSw] Cusco
- Total result
- +6,894,360,147
13,628,000 units lost
Defender
[Paradox] Black
- Total result
- −7,677,003,347
1,934,719,000 units lost
Total results include 4 follow-ups
- Units destroyed
- 1,948,347,000
- Loot
- 1,802,059,275
- Debris field
- 1,164,571,800
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,531,620,214 | −2,923,577,514 |
| Crystal | +2,947,601,404 | −3,334,414,104 |
| Deuterium | +1,415,138,529 | −1,419,011,729 |
| Total | +6,894,360,147 | −7,677,003,347 |
| Honour points | −11,104 | +2,711 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −13,628,000 | −1,934,719,000 |
| Loot | +1,802,059,275 | −1,802,059,275 |
| Repaired defence | +5,818,000 | |
| 4 follow-ups | +3,941,009,072 | −3,946,043,072 |
| Missing debris | +1,164,919,800 | |
| Total result | +6,894,360,147 | −7,677,003,347 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 600,686,425 | 600,686,425 | 600,686,425 | 1,802,059,275 |
| Debris field | 583,801,800 | 576,769,800 | 4,000,200 | 1,164,571,800 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +2,101,974,838 | −2,103,980,838 |
| Follow-up 2 | +1,050,911,419 | −1,052,298,419 |
| Follow-up 3 | +525,419,210 | −526,539,210 |
| Follow-up 4 | +262,703,605 | −263,224,605 |
Fleets
Attacker · [wCETUSw] Cusco
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 100,000 | −79 |
| Pathfinder | 88,363 | −223 |
Defender · [Paradox] Black destroyed
Weapons 220% · Shields 220% · Armour 230%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,421 | −1,421 |
| Large Cargo | 155,000 | −155,000 |
| Light Fighter | 570 | −570 |
| Heavy Fighter | 592 | −592 |
| Cruiser | 249 | −249 |
| Battleship | 217 | −217 |
| Recycler | 100 | −100 |
| Espionage Probe | 1,400 | −1,400 |
| Deathstar | 3 | −3 |
| Light Laser | 512 | −512 |
| Plasma Turret | 49 | −49 |
374 Light Laser, 39 Plasma Turret could be repaired.
All 3 rounds in detail
Round 1 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 386,652 | 160,297 |
| Firepower | 677,836,200 | 46,172,556 |
| Absorbed by shields | 4,451,167 | 16,310,681 |
Attacker
Cusco [wCETUSw]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 99,954 | −46 |
| Pathfinder | 88,250 | −113 |
Defender
Black [Paradox]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 192 | −1,229 |
| Large Cargo | 50,671 | −104,329 |
| Light Fighter | 73 | −497 |
| Heavy Fighter | 133 | −459 |
| Cruiser | 144 | −105 |
| Battleship | 189 | −28 |
| Recycler | 44 | −56 |
| Espionage Probe | 139 | −1,261 |
| Deathstar | 3 | 0 |
| Light Laser | 45 | −467 |
| Plasma Turret | 49 | 0 |
Round 2 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 387,047 | 51,810 |
| Firepower | 679,585,200 | 12,438,606 |
| Absorbed by shields | 1,585,487 | 5,980,048 |
Attacker
Cusco [wCETUSw]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 99,933 | −67 |
| Pathfinder | 88,158 | −205 |
Defender
Black [Paradox]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −1,421 |
| Large Cargo | 254 | −154,746 |
| Light Fighter | 0 | −570 |
| Heavy Fighter | 0 | −592 |
| Cruiser | 1 | −248 |
| Battleship | 12 | −205 |
| Recycler | 1 | −99 |
| Espionage Probe | 0 | −1,400 |
| Deathstar | 3 | 0 |
| Light Laser | 0 | −512 |
| Plasma Turret | 13 | −36 |
Round 3 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 286,021 | 311 |
| Firepower | 468,407,100 | 12,365,271 |
| Absorbed by shields | 48,491 | 677,554 |
Attacker
Cusco [wCETUSw]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 99,921 | −79 |
| Pathfinder | 88,140 | −223 |
Defender
Black [Paradox] destroyed
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −1,421 |
| Large Cargo | 0 | −155,000 |
| Light Fighter | 0 | −570 |
| Heavy Fighter | 0 | −592 |
| Cruiser | 0 | −249 |
| Battleship | 0 | −217 |
| Recycler | 0 | −100 |
| Espionage Probe | 0 | −1,400 |
| Deathstar | 0 | −3 |
| Light Laser | 0 | −512 |
| Plasma Turret | 0 | −49 |
Comments
Log in to leave a comment. Login
No comments yet — be the first.