[BDSM] Consul Pollux vs. [Stons] Mulingor
Result
The attacker won the battle.
Attacker
[BDSM] Consul Pollux
- Total result
- −2,252,583
11,370,000 units lost
Defender
[Stons] Mulingor
- Total result
- −223,503,417
214,514,000 units lost
- Units destroyed
- 225,884,000
- Loot
- 9,117,417
- Debris field
- 172,847,802
- Rounds
- 4
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −3,162,272 | −110,597,228 |
| Crystal | +1,547,336 | −92,384,836 |
| Deuterium | −637,647 | −20,521,353 |
| Total | −2,252,583 | −223,503,417 |
| Honour points | −26,510 | +2,239 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −11,370,000 | −214,514,000 |
| Loot | +9,117,417 | −9,117,417 |
| Repaired defence | +128,000 | |
| Total result | −2,252,583 | −223,503,417 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 3,137,728 | 5,627,336 | 352,353 | 9,117,417 |
| Debris field created | 91,006,850 | 72,669,750 | 16,927,200 | 180,603,800 |
| Harvested by Reapers | 3,908,273 | 3,120,790 | 726,935 | 7,755,998 |
| Debris field left | 87,098,577 | 69,548,960 | 16,200,265 | 172,847,802 |
Fleets
Attacker · [BDSM] Consul Pollux
| Type | Before | Lost |
|---|---|---|
| Battleship | 5,606 | −96 |
| Destroyer | 568 | 0 |
| Battlecruiser | 5,541 | −66 |
| Reaper | 554 | 0 |
2 fleets
Consul Pollux [BDSM] · fleet 1
| Type | Before | After | Lost |
|---|---|---|---|
| Destroyer | 568 | 568 | 0 |
| Reaper | 554 | 554 | 0 |
Consul Pollux [BDSM] · fleet 2
| Type | Before | After | Lost |
|---|---|---|---|
| Battleship | 5,606 | 5,510 | −96 |
| Battlecruiser | 5,541 | 5,475 | −66 |
Defender · [Stons] Mulingor destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 4,514 | −4,514 |
| Large Cargo | 760 | −760 |
| Light Fighter | 4,131 | −4,131 |
| Heavy Fighter | 2,155 | −2,155 |
| Cruiser | 186 | −186 |
| Battleship | 480 | −480 |
| Espionage Probe | 10,101 | −10,101 |
| Bomber | 347 | −347 |
| Destroyer | 138 | −138 |
| Battlecruiser | 178 | −178 |
| Reaper | 37 | −37 |
| Pathfinder | 1,139 | −1,139 |
| Light Laser | 1 | −1 |
| Heavy Laser | 1 | −1 |
| Small Shield Dome | 1 | −1 |
| Large Shield Dome | 1 | −1 |
1 Heavy Laser, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.