xXSylvesterXx vs. Constable Asteroid
Result
The attacker won the battle.
Attacker
xXSylvesterXx
- Total result
- +13,577,827
0 units lost
Defender
Constable Asteroid
- Total result
- −15,015,827
9,584,000 units lost
- Units destroyed
- 9,584,000
- Loot
- 13,577,827
- Debris field
- 0
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +11,732,709 | −13,170,709 |
| Crystal | +1,561,671 | −1,561,671 |
| Deuterium | +283,447 | −283,447 |
| Total | +13,577,827 | −15,015,827 |
| Honour points | −348 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −9,584,000 |
| Loot | +13,577,827 | −13,577,827 |
| Repaired defence | +8,146,000 | |
| Total result | +13,577,827 | −15,015,827 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 11,732,709 | 1,561,671 | 283,447 | 13,577,827 |
| Debris field | 0 | 0 | 0 | 0 |
Fleets
Attacker · xXSylvesterXx
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 5,000 | 0 |
| Pathfinder | 5,000 | 0 |
Defender · Constable Asteroid destroyed
Weapons 140% · Shields 110% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 4,792 | −4,792 |
4,073 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 10,000 | 4,792 |
| Firepower | 13,545,000 | 920,064 |
| Absorbed by shields | 874,080 | 176,484 |
Attacker
xXSylvesterXx
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 5,000 | 0 |
| Pathfinder | 5,000 | 0 |
Defender
Constable Asteroid
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 590 | −4,202 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 10,000 | 590 |
| Firepower | 13,545,000 | 113,280 |
| Absorbed by shields | 112,608 | 24,780 |
Attacker
xXSylvesterXx
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 5,000 | 0 |
| Pathfinder | 5,000 | 0 |
Defender
Constable Asteroid destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −4,792 |