R0flCr3d1t vs. EraZorn
Result
The attacker won the battle.
Attacker
R0flCr3d1t
- Total result
- +1,780,848,309
14,645,000 units lost
Defender
EraZorn
- Total result
- −1,831,808,309
313,100,000 units lost
- Units destroyed
- 327,745,000
- Loot
- 1,795,493,309
- Debris field
- 10,128,482
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +752,975,074 | −784,154,574 |
| Crystal | +758,469,809 | −773,978,309 |
| Deuterium | +269,403,426 | −273,675,426 |
| Total | +1,780,848,309 | −1,831,808,309 |
| Honour points | −6,369 | +2,812 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −14,645,000 | −313,100,000 |
| Loot | +1,795,493,309 | −1,795,493,309 |
| Repaired defence | +276,785,000 | |
| Total result | +1,780,848,309 | −1,831,808,309 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 763,075,074 | 762,004,809 | 270,413,426 | 1,795,493,309 |
| Debris field created | 7,070,000 | 2,474,500 | 707,000 | 10,251,500 |
| Recovered by the planet | 84,840 | 29,694 | 8,484 | 123,018 |
| Debris field left | 6,985,160 | 2,444,806 | 698,516 | 10,128,482 |
Fleets
Attacker · R0flCr3d1t
| Type | Before | Lost |
|---|---|---|
| Light Fighter | 1 | 0 |
| Cruiser | 1,100,000 | −505 |
2 fleets
R0flCr3d1t · fleet 1
Weapons 300% · Shields 300% · Armour 300%
| Type | Before | After | Lost |
|---|---|---|---|
| Light Fighter | 1 | 1 | 0 |
R0flCr3d1t · fleet 2
Weapons 300% · Shields 300% · Armour 300%
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 1,100,000 | 1,099,495 | −505 |
Defender · EraZorn destroyed
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 42,588 | −42,588 |
| Light Laser | 24,831 | −24,831 |
| Heavy Laser | 1,637 | −1,637 |
| Gauss Cannon | 508 | −508 |
| Ion Cannon | 2,990 | −2,990 |
| Plasma Turret | 941 | −941 |
| Small Shield Dome | 1 | −1 |
| Large Shield Dome | 1 | −1 |
39,607 Rocket Launcher, 20,610 Light Laser, 1,457 Heavy Laser, 437 Gauss Cannon, 2,452 Ion Cannon, 837 Plasma Turret, 1 Large Shield Dome could be repaired.