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OGMem

Viceregent Charon vs. BossBaby

OGame.de Ukdah 3 rounds

Result

The attacker won the battle.

Attacker

Viceregent Charon

Total result
+32,076

4,000 units lost

Defender

BossBaby

Total result
−92,076

66,000 units lost

Units destroyed
70,000
Loot
36,076
Debris field
47,400
Details
Total result by resource
Attacker Defender
Metal +7,324 −28,824
Crystal +17,442 −45,942
Deuterium +7,310 −17,310
Total +32,076 −92,076
Honour points −4 0
How the total result adds up
Attacker Defender
Battle losses −4,000 −66,000
Loot +36,076 −36,076
Repaired defence +10,000
Total result +32,076 −92,076
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 9,324 19,442 7,310 36,076
Debris field 16,750 22,650 8,000 47,400

Fleets

Attacker · Viceregent Charon

Type Before Lost
Small Cargo 12 −1
Light Fighter 11 0
Heavy Fighter 1 0
Cruiser 1 0

Defender · BossBaby destroyed

Type Before Lost
Small Cargo 1 −1
Heavy Fighter 1 −1
Colony Ship 1 −1
Rocket Launcher 1 −1
Light Laser 1 −1
Heavy Laser 1 −1

1 Rocket Launcher, 1 Heavy Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 25 6
Firepower 1,856 762
Absorbed by shields 97 328

Attacker

Viceregent Charon

Type Units Lost
Light Fighter 11 0
Heavy Fighter 1 0
Cruiser 1 0
Small Cargo 12 0

Defender

BossBaby

Type Units Lost
Small Cargo 0 −1
Heavy Fighter 1 0
Colony Ship 1 0
Rocket Launcher 0 −1
Light Laser 0 −1
Heavy Laser 1 0
Round 2 of 3
Attacker Defender
Shots 25 3
Firepower 1,856 540
Absorbed by shields 42 270

Attacker

Viceregent Charon

Type Units Lost
Light Fighter 11 0
Heavy Fighter 1 0
Cruiser 1 0
Small Cargo 11 −1

Defender

BossBaby

Type Units Lost
Small Cargo 0 −1
Heavy Fighter 0 −1
Colony Ship 1 0
Rocket Launcher 0 −1
Light Laser 0 −1
Heavy Laser 0 −1
Round 3 of 3
Attacker Defender
Shots 24 1
Firepower 1,848 60
Absorbed by shields 14 120

Attacker

Viceregent Charon

Type Units Lost
Light Fighter 11 0
Heavy Fighter 1 0
Cruiser 1 0
Small Cargo 11 −1

Defender

BossBaby destroyed

Type Units Lost
Small Cargo 0 −1
Heavy Fighter 0 −1
Colony Ship 0 −1
Rocket Launcher 0 −1
Light Laser 0 −1
Heavy Laser 0 −1

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