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OGMem

Zur falschen Zeit im richtigen System 🌌

OGame.de Ukdah 14/02/2026 07:12 1 round

Result

The attacker won the battle.

Attacker

[SNTZL] 10erSplittStatioReGG

Total result
+12,462,329,200

1,808,354,000 units lost

Defender

[Ally] Neuronix

Total result
−16,030,000,000

16,030,000,000 units lost

Total results include 2 harvest reports

Units destroyed
17,838,354,000
Loot
0
Debris field
11,605,063,202
Details
Total result by resource
Attacker Defender
Metal +6,227,249,800 −8,015,000,000
Crystal +4,996,377,200 −6,412,000,000
Deuterium +1,238,702,200 −1,603,000,000
Total +12,462,329,200 −16,030,000,000
Honour points +1,529,115 +214,563
How the total result adds up
Attacker Defender
Battle losses −1,808,354,000 −16,030,000,000
2 harvest reports +14,270,683,200
Total result +12,462,329,200 −16,030,000,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 0 0 0 0
Debris field created 7,151,000,800 5,662,491,200 1,457,191,200 14,270,683,200
Harvested by Reapers 1,335,734,980 1,057,696,368 272,188,650 2,665,619,998
Debris field left 5,815,265,820 4,604,794,832 1,185,002,550 11,605,063,202
Harvested 7,151,000,800 5,662,491,200 1,457,191,200 14,270,683,200
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 1,335,734,980 1,057,696,368 272,188,650 2,665,619,998
Harvest report 2 5,815,265,820 4,604,794,832 1,185,002,550 11,605,063,202

Fleets

Attacker · [SNTZL] 10erSplittStatioReGG

Type Before Lost
Light Fighter 1,419,356 −40,929
Heavy Fighter 55,215 −1,539
Cruiser 139,585 −4,082
Battleship 36,352 −1,075
Colony Ship 1 0
Bomber 12,874 −363
Destroyer 37,674 −1,153
Battlecruiser 229,311 −6,603
Reaper 152,517 −4,427
5 fleets

10erSplittStatioReGG [SNTZL] · fleet 1

Weapons 220% · Shields 220% · Armour 210%

Type Before After Lost
Colony Ship 1 1 0

10erSplittStatioReGG [SNTZL] · fleet 2

Weapons 220% · Shields 220% · Armour 210%

Type Before After Lost
Bomber 12,874 12,511 −363

10erSplittStatioReGG [SNTZL] · fleet 3

Weapons 220% · Shields 220% · Armour 210%

Type Before After Lost
Destroyer 37,674 36,521 −1,153
Reaper 152,517 148,090 −4,427

10erSplittStatioReGG [SNTZL] · fleet 4

Weapons 220% · Shields 220% · Armour 210%

Type Before After Lost
Battleship 36,352 35,277 −1,075
Battlecruiser 229,311 222,708 −6,603

10erSplittStatioReGG [SNTZL] · fleet 5

Weapons 220% · Shields 220% · Armour 210%

Type Before After Lost
Light Fighter 1,419,356 1,378,427 −40,929
Heavy Fighter 55,215 53,676 −1,539
Cruiser 139,585 135,503 −4,082

Defender · [Ally] Neuronix destroyed

Weapons 190% · Shields 170% · Armour 190%

Type Before Lost
Deathstar 1,603 −1,603

The round in detail

Round 1 of 1
Attacker Defender
Shots 2,082,885 61,114
Firepower 2,744,105,272 35,446,120,000
Absorbed by shields 23,704,774 254,678,500

Attacker

10erSplittStatioReGG [SNTZL] · fleet 1

Type Units Lost
Colony Ship 1 0

10erSplittStatioReGG [SNTZL] · fleet 2

Type Units Lost
Bomber 12,511 −363

10erSplittStatioReGG [SNTZL] · fleet 3

Type Units Lost
Destroyer 36,521 −1,153
Reaper 148,090 −4,427

10erSplittStatioReGG [SNTZL] · fleet 4

Type Units Lost
Battleship 35,277 −1,075
Battlecruiser 222,708 −6,603

10erSplittStatioReGG [SNTZL] · fleet 5

Type Units Lost
Light Fighter 1,378,427 −40,929
Heavy Fighter 53,676 −1,539
Cruiser 135,503 −4,082

Defender

Neuronix [Ally] destroyed

Type Units Lost
Deathstar 0 −1,603

Main comment

Nachts tauchte plötzlich eine größere RIP-Flotte in meiner Phalanx auf.

Der Hinflug war längst unterwegs – also blieb nur noch eins: Rückflug berechnen, Uhr im Blick behalten und warten.

Als die Todessterne schließlich ihren Heimweg antraten, stand meine Flotte schon bereit.

Timing gesetzt. Flotte gestartet. Rückflug abgefangen.

Manchmal braucht es keine lange Jagd.

Nur eine Phalanx, etwas Geduld und den richtigen Moment. 🚀

GG

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