Landeakti
[CASH] Marstercard vs. [ITA] Lord Brick
Result
Attacker
[CASH] Marstercard
40,425,768,000 units lost
vs.
Defender
[ITA] Lord Brick
425,792,002,000 units lost
The attacker won the battle.
Units destroyed
466,217,770,000
Attacker
40,425,768,000
Defender
425,792,002,000
Loot
39,768,813,812
Metal
26,037,057,143
Crystal
11,545,787,887
Deuterium
2,185,968,782
Debris field
326,352,439,000
In the field
Metal
153,125,318,500
Crystal
132,669,694,500
Deuterium
40,557,426,000
Harvested
Metal
153,125,318,500
Crystal
132,669,695,024
Deuterium
40,557,426,000
Total
326,352,439,524
100% of the field
Moon chance
No moon chance
Honour points
Attacker
+27,865,006
Defender
+3,515,543
Total result
Attacker Uploader
+338,925,450,024
- Metal+159,939,718,081
- Crystal+138,302,376,479
- Deuterium+40,683,355,464
- Battle losses−40,425,768,000
- Loot+39,768,813,812
5 follow-ups+13,229,964,688
- Follow-up 1+7,715,100,000
- Follow-up 2+3,857,550,000
- Follow-up 3+1,262,715,953
- Follow-up 4+315,678,989
- Follow-up 5+78,919,746
1 harvest report+326,352,439,524
- Harvest report 1153,125,318,500 132,669,695,024 40,557,426,000+326,352,439,524
Defender
−478,790,780,500
- Metal−225,564,854,581
- Crystal−195,160,816,455
- Deuterium−58,065,109,464
- Battle losses−425,792,002,000
- Loot−39,768,813,812
5 follow-ups−13,229,964,688
- Follow-up 1−7,715,100,000
- Follow-up 2−3,857,550,000
- Follow-up 3−1,262,715,953
- Follow-up 4−315,678,989
- Follow-up 5−78,919,746
Attacker Uploader
+338,925,450,024
Defender
−478,790,780,500
- MetalAttacker: +159,939,718,081Defender: −225,564,854,581
- CrystalAttacker: +138,302,376,479Defender: −195,160,816,455
- DeuteriumAttacker: +40,683,355,464Defender: −58,065,109,464
- Battle lossesAttacker: −40,425,768,000Defender: −425,792,002,000
- LootAttacker: +39,768,813,812Defender: −39,768,813,812
5 follow-upsAttacker: +13,229,964,688Defender: −13,229,964,688
- Follow-up 1Attacker: +7,715,100,000Defender: −7,715,100,000
- Follow-up 2Attacker: +3,857,550,000Defender: −3,857,550,000
- Follow-up 3Attacker: +1,262,715,953Defender: −1,262,715,953
- Follow-up 4Attacker: +315,678,989Defender: −315,678,989
- Follow-up 5Attacker: +78,919,746Defender: −78,919,746
1 harvest reportAttacker: +326,352,439,524
- Harvest report 1Attacker: +326,352,439,524
Fleets before the battle
Attacker
Marstercard
[CASH]
Weapons 360% · Shields 320% · Armour 340%
- Cruiser Weapons 2,766 · Shields 325 · Armour 181,369 50,000,000
Defender
Lord Brick
[ITA]
Weapons 220% · Shields 210% · Armour 220%
- Small Cargo Weapons 16 · Shields 31 · Armour 12,800 1,425,105
- Large Cargo Weapons 16 · Shields 77 · Armour 38,400 636,697
- Light Fighter Weapons 160 · Shields 31 · Armour 12,800 1,064,463
- Heavy Fighter Weapons 480 · Shields 77 · Armour 32,000 491,041
- Cruiser Weapons 1,285 · Shields 155 · Armour 86,750 174,401
- Battleship Weapons 3,200 · Shields 620 · Armour 192,000 340,981
- Recycler Weapons 3 · Shields 31 · Armour 51,200 272,198
- Espionage Probe Weapons 0 · Shields 0 · Armour 3,200 4,258,102
- Bomber Weapons 3,200 · Shields 1,550 · Armour 240,000 55,858
- Destroyer Weapons 6,400 · Shields 1,550 · Armour 352,000 36,802
- Deathstar Weapons 640,000 · Shields 155,000 · Armour 28,800,000 10,620
- Battlecruiser Weapons 2,597 · Shields 1,444 · Armour 259,706 2,270,562
- Reaper Weapons 8,960 · Shields 2,170 · Armour 448,000 339,983
- Pathfinder Weapons 640 · Shields 310 · Armour 73,600 173,751
After the battle
Per ship type: the units left, and in red the losses since the start of the battle
Attacker
Marstercard
[CASH]
- Cruiser 48,606,008 −1,393,992
Defender
Lord Brick
[ITA]
destroyed
- Small Cargo 0 −1,425,105
- Large Cargo 0 −636,697
- Light Fighter 0 −1,064,463
- Heavy Fighter 0 −491,041
- Cruiser 0 −174,401
- Battleship 0 −340,981
- Recycler 0 −272,198
- Espionage Probe 0 −4,258,102
- Bomber 0 −55,858
- Destroyer 0 −36,802
- Deathstar 0 −10,620
- Battlecruiser 0 −2,270,562
- Reaper 0 −339,983
- Pathfinder 0 −173,751
Comments
Log in to leave a comment. Login
Das eröffnet ja auch bei anderen rechtlichen Grauzonen oder klaren Verboten ganz neue Möglichkeiten
Vor allem wenn schon Spieler der Pushally, die dauernd gefarmt und diffarmiert werden, schon zur Seite springt mit solchen Kommentar,
da weiß man doch wie das Gesamtkonzept hier aufgestellt ist
Jeder hat die Chance zu saven, der Einschlag dauert ja dennoch paar Minuten.
Daher gz.
@RoflCopter