DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +14,854,228
44,000 units lost
Defender
ReFleX
- Total result
- −15,152,228
774,000 units lost
- Units destroyed
- 818,000
- Loot
- 14,898,228
- Debris field
- 22,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +3,605,281 | −3,860,281 |
| Crystal | +4,063,063 | −4,106,063 |
| Deuterium | +7,185,884 | −7,185,884 |
| Total | +14,854,228 | −15,152,228 |
| Honour points | −73 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −44,000 | −774,000 |
| Loot | +14,898,228 | −14,898,228 |
| Repaired defence | +520,000 | |
| Total result | +14,854,228 | −15,152,228 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 3,627,281 | 4,085,063 | 7,185,884 | 14,898,228 |
| Debris field | 11,000 | 11,000 | 22,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 3,500 | 3,489 |
| Battlecruiser | 500 | 500 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 231 | 0 |
| Light Laser | 156 | 0 |
146 Rocket Launcher, 114 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 4,000 | 387 |
| Firepower | 1,102,500 | 98,832 |
| Absorbed by shields | 20,158 | 24,876 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 3,492 |
| Battlecruiser | 500 |
Defender
ReFleX
| Type | Units |
|---|---|
| Rocket Launcher | 56 |
| Light Laser | 45 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 3,992 | 101 |
| Firepower | 1,102,380 | 26,042 |
| Absorbed by shields | 5,944 | 6,589 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 3,489 |
| Battlecruiser | 500 |