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[aKs] maximaldmg vs. Jahimatso

OGame.de Eventserver-2016 3 rounds

Result

The attacker won the battle.

Attacker

[aKs] maximaldmg

Total result
+68,797

4,000 units lost

Defender

Jahimatso

Total result
−104,197

96,000 units lost

Units destroyed
100,000
Loot
16,197
Debris field
56,600
Moon chance
1%
Details
Total result by resource
Attacker Defender
Metal +39,145 −52,245
Crystal +27,989 −40,289
Deuterium +1,663 −11,663
Total +68,797 −104,197
Honour points +8 +1
How the total result adds up
Attacker Defender
Battle losses −4,000 −96,000
Loot +16,197 −16,197
Repaired defence +8,000
Missing debris +56,600
Total result +68,797 −104,197
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 14,245 289 1,663 16,197
Debris field 27,900 28,700 56,600

Fleets

Attacker · [aKs] maximaldmg

Type Before Lost
Small Cargo 6 0
Light Fighter 40 −1
Heavy Fighter 2 0
Cruiser 2 0
Battleship 1 0

Defender · Jahimatso destroyed

Type Before Lost
Small Cargo 6 −6
Heavy Fighter 2 −2
Colony Ship 1 −1
Rocket Launcher 6 −6

4 Rocket Launcher could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 53 15
Firepower 7,017 860
Absorbed by shields 177 330

Attacker

maximaldmg [aKs]

Type Units Lost
Small Cargo 6 0
Light Fighter 39 −1
Heavy Fighter 2 0
Cruiser 2 0
Battleship 1 0

Defender

Jahimatso

Type Units Lost
Small Cargo 1 −5
Heavy Fighter 2 0
Colony Ship 1 0
Rocket Launcher 2 −4
Round 2 of 3
Attacker Defender
Shots 52 6
Firepower 6,942 515
Absorbed by shields 149 200

Attacker

maximaldmg [aKs]

Type Units Lost
Small Cargo 6 0
Light Fighter 39 −1
Heavy Fighter 2 0
Cruiser 2 0
Battleship 1 0

Defender

Jahimatso

Type Units Lost
Small Cargo 0 −6
Heavy Fighter 0 −2
Colony Ship 1 0
Rocket Launcher 0 −6
Round 3 of 3
Attacker Defender
Shots 50 1
Firepower 6,117 50
Absorbed by shields 16 100

Attacker

maximaldmg [aKs]

Type Units Lost
Small Cargo 6 0
Light Fighter 39 −1
Heavy Fighter 2 0
Cruiser 2 0
Battleship 1 0

Defender

Jahimatso destroyed

Type Units Lost
Small Cargo 0 −6
Heavy Fighter 0 −2
Colony Ship 0 −1
Rocket Launcher 0 −6

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