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OGMem

Apollo vs. Zoqodoz

OGame.de Quaoar

Result

The attacker won the battle.

Attacker

Apollo

Total result
+1,529,984

29,000 units lost

Defender

Zoqodoz

Total result
−2,269,984

2,346,000 units lost

Total results include 2 harvest reports

Units destroyed
2,375,000
Loot
98,984
Debris field
1,494,500
Moon chance
14%
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +1,102,448 −1,661,748
Crystal +417,912 −594,612
Deuterium +9,624 −13,624
Total +1,529,984 −2,269,984
Honour points −504 +10
How the total result adds up
Attacker Defender
Battle losses −29,000 −2,346,000
Loot +98,984 −98,984
Repaired defence +175,000
2 harvest reports +1,460,000
Total result +1,529,984 −2,269,984
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 36,248 51,112 11,624 98,984
Debris field 1,120,700 373,800 1,494,500
Harvested 1,086,200 373,800 1,460,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 686,200 373,800 1,060,000
Harvest report 2 400,000 0 400,000

Fleets

Attacker · Apollo

Type Before Lost
Cruiser 12 −1
Battleship 78 0
Battlecruiser 8 0

Defender · Zoqodoz destroyed

Type Before Lost
Light Fighter 527 −527
Rocket Launcher 31 −31
Light Laser 4 −4
Gauss Cannon 4 −4
Small Shield Dome 1 −1

21 Rocket Launcher, 1 Light Laser, 3 Gauss Cannon, 1 Small Shield Dome could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 147 567
Firepower 194,400 43,720
Absorbed by shields 27,719 4,128

Attacker

Apollo

Type Units Lost
Cruiser 12 0 0
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz

Type Units Lost
Light Fighter 418 −109 −109
Rocket Launcher 24 −7 −7
Light Laser 3 −1 −1
Gauss Cannon 4 0 0
Small Shield Dome 1 0 0
Round 2 of 6
Attacker Defender
Shots 158 450
Firepower 202,320 35,777
Absorbed by shields 24,118 2,720

Attacker

Apollo

Type Units Lost
Cruiser 11 −1 −1
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz

Type Units Lost
Light Fighter 288 −130 −239
Rocket Launcher 14 −10 −17
Light Laser 3 0 −1
Gauss Cannon 4 0 0
Small Shield Dome 1 0 0
Round 3 of 6
Attacker Defender
Shots 130 310
Firepower 182,160 26,287
Absorbed by shields 19,416 4,640

Attacker

Apollo

Type Units Lost
Cruiser 11 0 −1
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz

Type Units Lost
Light Fighter 192 −96 −335
Rocket Launcher 7 −7 −24
Light Laser 2 −1 −2
Gauss Cannon 3 −1 −1
Small Shield Dome 1 0 0
Round 4 of 6
Attacker Defender
Shots 144 205
Firepower 192,240 17,759
Absorbed by shields 13,696 2,496

Attacker

Apollo

Type Units Lost
Cruiser 11 0 −1
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz

Type Units Lost
Light Fighter 94 −98 −433
Rocket Launcher 3 −4 −28
Light Laser 0 −2 −4
Gauss Cannon 3 0 −1
Small Shield Dome 1 0 0
Round 5 of 6
Attacker Defender
Shots 148 101
Firepower 195,120 10,713
Absorbed by shields 6,799 5,496

Attacker

Apollo

Type Units Lost
Cruiser 11 0 −1
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz

Type Units Lost
Light Fighter 18 −76 −509
Rocket Launcher 0 −3 −31
Light Laser 0 0 −4
Gauss Cannon 1 −2 −3
Small Shield Dome 0 −1 −1
Round 6 of 6
Attacker Defender
Shots 139 19
Firepower 188,640 2,600
Absorbed by shields 1,511 608

Attacker

Apollo

Type Units Lost
Cruiser 11 0 −1
Battleship 78 0 0
Battlecruiser 8 0 0

Defender

Zoqodoz destroyed

Type Units Lost
Light Fighter 0 −18 −527
Rocket Launcher 0 0 −31
Light Laser 0 0 −4
Gauss Cannon 0 −1 −4
Small Shield Dome 0 0 −1

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