Läuft....gratz!;-)
[ROC-V] Sonyball vs. [T H C] Ganny
Result
The attacker won the battle.
Attacker
[ROC-V] Sonyball
- Total result
- +224,456,043
0 units lost
Defender
[T H C] Ganny
- Total result
- −312,425,543
127,242,000 units lost
Total results include 9 follow-ups · 2 harvest reports
- Units destroyed
- 127,242,000
- Loot
- 4,444,000
- Debris field
- 63,615,000
- Rounds
- 6
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +141,877,406 | −185,838,406 |
| Crystal | +79,161,386 | −123,139,886 |
| Deuterium | +3,417,251 | −3,447,251 |
| Total | +224,456,043 | −312,425,543 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −127,242,000 |
| Loot | +4,444,000 | −4,444,000 |
| Repaired defence | +2,000 | |
| 9 follow-ups | +132,503,543 | −180,741,543 |
| 2 harvest reports | +87,508,500 | |
| Total result | +224,456,043 | −312,425,543 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,946,544 | 1,946,545 | 550,911 | 4,444,000 |
| Debris field | 31,805,000 | 31,810,000 | 63,615,000 | |
| Harvested | 43,749,000 | 43,759,500 | 87,508,500 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +43,735,377 | −43,735,377 |
| Follow-up 2 | +26,079,846 | −27,281,846 |
| Follow-up 3 | +21,867,689 | −21,867,689 |
| Follow-up 4 | +13,039,923 | −13,039,923 |
| Follow-up 5 | +10,933,844 | −10,933,844 |
| Follow-up 6 | +6,519,961 | −6,519,961 |
| Follow-up 7 | +5,466,922 | −5,466,922 |
| Follow-up 8 | +3,259,981 | −3,259,981 |
| Follow-up 9 | +1,600,000 | −48,636,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 32,000,000 | 32,000,000 | 64,000,000 | |
| Harvest report 2 | 11,749,000 | 11,759,500 | 23,508,500 |
Fleets
Attacker · [ROC-V] Sonyball
Weapons 170% · Shields 160% · Armour 180%
| Type | Before | After |
|---|---|---|
| Cruiser | 5,555 | 5,555 |
Defender · [T H C] Ganny destroyed
Weapons 120% · Shields 100% · Armour 170%
| Type | Before | After |
|---|---|---|
| Large Cargo | 10,600 | 0 |
| Colony Ship | 1 | 0 |
| Rocket Launcher | 1 | 0 |
1 Rocket Launcher could be repaired.
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