[ROC-V] BODO vs. [1959] Lisboa
Result
The attacker won the battle.
Attacker
[ROC-V] BODO
- Total result
- +67,943,502
23,171,000 units lost
Defender
[1959] Lisboa
- Total result
- −150,893,502
132,601,000 units lost
Total results include 5 follow-ups · 1 harvest report
- Units destroyed
- 155,772,000
- Loot
- 7,669,600
- Debris field
- 72,811,500
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +34,118,355 | −81,600,355 |
| Crystal | +23,929,039 | −49,422,039 |
| Deuterium | +9,896,108 | −19,871,108 |
| Total | +67,943,502 | −150,893,502 |
| Honour points | −18,045 | +4,250 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −23,171,000 | −132,601,000 |
| Loot | +7,669,600 | −7,669,600 |
| Repaired defence | +120,000 | |
| 5 follow-ups | +10,624,902 | −10,742,902 |
| 1 harvest report | +72,820,000 | |
| Total result | +67,943,502 | −150,893,502 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,412,244 | 2,050,052 | 4,207,304 | 7,669,600 |
| Debris field | 47,322,000 | 25,489,500 | 72,811,500 | |
| Harvested | 47,326,000 | 25,494,000 | 72,820,000 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +5,488,079 | −5,538,079 |
| Follow-up 2 | +2,746,040 | −2,774,040 |
| Follow-up 3 | +1,373,019 | −1,385,019 |
| Follow-up 4 | +678,509 | −694,509 |
| Follow-up 5 | +339,255 | −351,255 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 47,326,000 | 25,494,000 | 72,820,000 |
Fleets
Attacker · [ROC-V] BODO
Weapons 160% · Shields 150% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Cruiser | 10,386 | −799 |
Defender · [1959] Lisboa destroyed
Weapons 120% · Shields 110% · Armour 120%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,006 | −1,006 |
| Large Cargo | 638 | −638 |
| Light Fighter | 1,253 | −1,253 |
| Heavy Fighter | 60 | −60 |
| Cruiser | 70 | −70 |
| Battleship | 949 | −949 |
| Recycler | 301 | −301 |
| Espionage Probe | 117 | −117 |
| Bomber | 49 | −49 |
| Destroyer | 178 | −178 |
| Battlecruiser | 282 | −282 |
| Rocket Launcher | 87 | −87 |
60 Rocket Launcher could be repaired.
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