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Copperpot vs. Nearmint

OGame.de Japetus 08/12/2016 12:30

Result

The attacker won the battle.

Attacker

Copperpot

Total result
+30,828,701

244,000 units lost

Defender

Nearmint

Total result
−31,740,701

2,118,000 units lost

Units destroyed
2,362,000
Loot
31,072,701
Debris field
170,800
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +11,903,970 −12,618,470
Crystal +11,210,940 −11,408,440
Deuterium +7,713,791 −7,713,791
Total +30,828,701 −31,740,701
Honour points −174 0
How the total result adds up
Attacker Defender
Battle losses −244,000 −2,118,000
Loot +31,072,701 −31,072,701
Repaired defence +1,450,000
Total result +30,828,701 −31,740,701
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 12,025,970 11,332,940 7,713,791 31,072,701
Debris field 85,400 85,400 170,800

Fleets

Attacker · Copperpot

Weapons 190% · Shields 180% · Armour 200%

Type Before Lost
Small Cargo 6,500 −61
Cruiser 500 0

Defender · Nearmint destroyed

Weapons 150% · Shields 140% · Armour 160%

Type Before Lost
Rocket Launcher 538 −538
Light Laser 521 −521

355 Rocket Launcher, 370 Light Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 7,383 1,059
Firepower 1,115,280 237,850
Absorbed by shields 34,748 56,761

Attacker

Copperpot

Type Units Lost
Small Cargo 6,468 −32
Cruiser 500 0

Defender

Nearmint

Type Units Lost
Rocket Launcher 244 −294
Light Laser 218 −303
Round 2 of 3
Attacker Defender
Shots 7,427 462
Firepower 1,202,992 103,300
Absorbed by shields 15,960 25,254

Attacker

Copperpot

Type Units Lost
Small Cargo 6,442 −58
Cruiser 500 0

Defender

Nearmint

Type Units Lost
Rocket Launcher 14 −524
Light Laser 18 −503
Round 3 of 3
Attacker Defender
Shots 7,262 32
Firepower 1,041,388 7,300
Absorbed by shields 1,008 1,784

Attacker

Copperpot

Type Units Lost
Small Cargo 6,439 −61
Cruiser 500 0

Defender

Nearmint destroyed

Type Units Lost
Rocket Launcher 0 −538
Light Laser 0 −521

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