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OGMem

Godlik3 vs. Melbourne

OGame.de Deimos

Result

The attacker won the battle.

Attacker

Godlik3

Total result
+70,564,536

0 units lost

Defender

Melbourne

Total result
−388,463,536

1,141,700,000 units lost

Units destroyed
1,141,700,000
Loot
70,564,536
Debris field
0
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +39,588,458 −240,102,958
Crystal +12,956,996 −117,809,496
Deuterium +18,019,082 −30,551,082
Total +70,564,536 −388,463,536
Honour points −44,880 0
How the total result adds up
Attacker Defender
Battle losses 0 −1,141,700,000
Loot +70,564,536 −70,564,536
Repaired defence +823,801,000
Total result +70,564,536 −388,463,536
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 39,588,458 12,956,996 18,019,082 70,564,536
Debris field 0 0 0

Fleets

Attacker · Godlik3

Weapons 200% · Shields 200% · Armour 200%

Type Before Lost
Deathstar 1,500 0

Defender · Melbourne destroyed

Weapons 170% · Shields 170% · Armour 170%

Type Before Lost
Rocket Launcher 120,600 −120,600
Light Laser 127,500 −127,500
Heavy Laser 9,600 −9,600
Gauss Cannon 7,900 −7,900
Ion Cannon 14,060 −14,060
Plasma Turret 1,260 −1,260
Small Shield Dome 1 −1
Large Shield Dome 1 −1

94,068 Rocket Launcher, 90,525 Light Laser, 5,856 Heavy Laser, 5,609 Gauss Cannon, 8,858 Ion Cannon, 995 Plasma Turret, 1 Small Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 152,226 280,922
Firepower 91,335,600,000 106,317,904
Absorbed by shields 106,317,904 17,570,946

Attacker

Godlik3

Type Units Lost
Deathstar 1,500 0

Defender

Melbourne

Type Units Lost
Rocket Launcher 70,227 −50,373
Light Laser 74,052 −53,448
Heavy Laser 5,506 −4,094
Gauss Cannon 4,569 −3,331
Ion Cannon 8,192 −5,868
Plasma Turret 778 −482
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 141,879 163,326
Firepower 85,127,400,000 62,069,116
Absorbed by shields 62,069,116 14,359,774

Attacker

Godlik3

Type Units Lost
Deathstar 1,500 0

Defender

Melbourne

Type Units Lost
Rocket Launcher 29,360 −91,240
Light Laser 31,150 −96,350
Heavy Laser 2,297 −7,303
Gauss Cannon 1,920 −5,980
Ion Cannon 3,325 −10,735
Plasma Turret 330 −930
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 146,158 68,383
Firepower 87,694,800,000 26,024,762
Absorbed by shields 26,024,762 8,952,190

Attacker

Godlik3

Type Units Lost
Deathstar 1,500 0

Defender

Melbourne

Type Units Lost
Rocket Launcher 3,514 −117,086
Light Laser 3,713 −123,787
Heavy Laser 289 −9,311
Gauss Cannon 222 −7,678
Ion Cannon 385 −13,675
Plasma Turret 39 −1,221
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 4 of 4
Attacker Defender
Shots 149,637 8,162
Firepower 89,782,200,000 3,087,774
Absorbed by shields 3,087,774 1,191,490

Attacker

Godlik3

Type Units Lost
Deathstar 1,500 0

Defender

Melbourne destroyed

Type Units Lost
Rocket Launcher 0 −120,600
Light Laser 0 −127,500
Heavy Laser 0 −9,600
Gauss Cannon 0 −7,900
Ion Cannon 0 −14,060
Plasma Turret 0 −1,260
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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