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OGMem

Chip vs. [ExT] Sharky

OGame.de Oberon 1 comment

Result

The attacker won the battle.

Attacker

Chip

Total result
+134,045,600

2,624,000 units lost

Defender

[ExT] Sharky

Total result
−163,378,000

76,418,000 units lost

Total results include 1 harvest report

Units destroyed
79,042,000
Loot
93,220,000
Debris field
43,446,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +57,809,069 −72,658,869
Crystal +35,165,859 −49,646,459
Deuterium +41,070,672 −41,072,672
Total +134,045,600 −163,378,000
Honour points +191 0
How the total result adds up
Attacker Defender
Battle losses −2,624,000 −76,418,000
Loot +93,220,000 −93,220,000
Repaired defence +6,260,000
1 harvest report +43,449,600
Total result +134,045,600 −163,378,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 37,318,869 14,830,459 41,070,672 93,220,000
Debris field 21,802,200 21,643,800 43,446,000
Harvested 21,802,200 21,647,400 43,449,600
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 21,802,200 21,647,400 43,449,600

Fleets

Attacker · Chip

Type Before Lost
Small Cargo 19,000 −656
Battlecruiser 2,000 0

Defender · [ExT] Sharky destroyed

Type Before Lost
Small Cargo 4,000 −4,000
Large Cargo 4,450 −4,450
Recycler 1 −1
Rocket Launcher 2,500 −2,500
Light Laser 1,000 −1,000

2,350 Rocket Launcher, 780 Light Laser could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 22,756 11,951
Firepower 7,345,840 919,852
Absorbed by shields 247,900 334,287

Attacker

Chip

Type Units Lost
Small Cargo 18,883 −117
Battlecruiser 2,000 0

Defender

Sharky [ExT]

Type Units Lost
Small Cargo 2,915 −1,085
Large Cargo 3,666 −784
Recycler 1 0
Rocket Launcher 1,810 −690
Light Laser 714 −286
Round 2 of 6
Attacker Defender
Shots 22,810 9,106
Firepower 7,667,509 669,295
Absorbed by shields 186,419 311,249

Attacker

Chip

Type Units Lost
Small Cargo 18,694 −306
Battlecruiser 2,000 0

Defender

Sharky [ExT]

Type Units Lost
Small Cargo 1,907 −2,093
Large Cargo 2,560 −1,890
Recycler 1 0
Rocket Launcher 1,194 −1,306
Light Laser 475 −525
Round 3 of 6
Attacker Defender
Shots 22,562 6,137
Firepower 7,553,542 444,227
Absorbed by shields 129,587 258,862

Attacker

Chip

Type Units Lost
Small Cargo 18,509 −491
Battlecruiser 2,000 0

Defender

Sharky [ExT]

Type Units Lost
Small Cargo 1,023 −2,977
Large Cargo 1,449 −3,001
Recycler 1 0
Rocket Launcher 627 −1,873
Light Laser 251 −749
Round 4 of 6
Attacker Defender
Shots 22,423 3,351
Firepower 7,638,077 235,340
Absorbed by shields 71,722 170,066

Attacker

Chip

Type Units Lost
Small Cargo 18,387 −613
Battlecruiser 2,000 0

Defender

Sharky [ExT]

Type Units Lost
Small Cargo 297 −3,703
Large Cargo 532 −3,918
Recycler 0 −1
Rocket Launcher 203 −2,297
Light Laser 73 −927
Round 5 of 6
Attacker Defender
Shots 22,366 1,105
Firepower 7,759,341 74,335
Absorbed by shields 23,005 60,121

Attacker

Chip

Type Units Lost
Small Cargo 18,344 −656
Battlecruiser 2,000 0

Defender

Sharky [ExT]

Type Units Lost
Small Cargo 7 −3,993
Large Cargo 18 −4,432
Recycler 0 −1
Rocket Launcher 5 −2,495
Light Laser 0 −1,000
Round 6 of 6
Attacker Defender
Shots 22,844 30
Firepower 8,743,472 1,405
Absorbed by shields 460 1,683

Attacker

Chip

Type Units Lost
Small Cargo 18,344 −656
Battlecruiser 2,000 0

Defender

Sharky [ExT] destroyed

Type Units Lost
Small Cargo 0 −4,000
Large Cargo 0 −4,450
Recycler 0 −1
Rocket Launcher 0 −2,500
Light Laser 0 −1,000

Comments

Wow feines Ding 🙂 sowas nimmt man doch gerne mit

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