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OGMem

[Insanity] spice vs. [Inq] SeeD

OGame.de Spica 12/02/2017 13:56 6 rounds

Result

The attacker won the battle.

Attacker

[Insanity] spice

Total result
+187,200

149,000 units lost

Defender

[Inq] SeeD

Total result
−422,600

610,000 units lost

Total results include 1 harvest report

Units destroyed
759,000
Loot
17,600
Debris field
318,000
Moon chance
6%
Details
Total result by resource
Attacker Defender
Metal +67,466 −193,366
Crystal +115,867 −215,367
Deuterium +3,867 −13,867
Total +187,200 −422,600
Honour points +5 +45
How the total result adds up
Attacker Defender
Battle losses −149,000 −610,000
Loot +17,600 −17,600
Repaired defence +205,000
1 harvest report +318,600
Total result +187,200 −422,600
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 5,866 5,867 5,867 17,600
Debris field 171,600 146,400 318,000
Harvested 171,600 147,000 318,600
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 171,600 147,000 318,600

Fleets

Attacker · [Insanity] spice

Weapons 50% · Shields 50% · Armour 50%

Type Before Lost
Light Fighter 110 −30
Cruiser 18 −1

Defender · [Inq] SeeD destroyed

Weapons 40% · Shields 20% · Armour 60%

Type Before Lost
Small Cargo 11 −11
Large Cargo 24 −24
Recycler 1 −1
Espionage Probe 11 −11
Solar Satellite 12 −12
Rocket Launcher 50 −50
Light Laser 11 −11
Heavy Laser 5 −5
Gauss Cannon 1 −1
Small Shield Dome 1 −1

48 Rocket Launcher, 10 Light Laser, 4 Heavy Laser, 1 Gauss Cannon, 1 Small Shield Dome could be repaired.

Main comment

suche deut

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