DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +113,188,297
8,000 units lost
Defender
ReFleX
- Total result
- −113,472,297
1,052,000 units lost
- Units destroyed
- 1,060,000
- Loot
- 113,196,297
- Debris field
- 4,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +105,799,241 | −106,069,241 |
| Crystal | −4,000 | −10,000 |
| Deuterium | +7,393,056 | −7,393,056 |
| Total | +113,188,297 | −113,472,297 |
| Honour points | −78 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −1,052,000 |
| Loot | +113,196,297 | −113,196,297 |
| Repaired defence | +776,000 | |
| Total result | +113,188,297 | −113,472,297 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 105,803,241 | 0 | 7,393,056 | 113,196,297 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 23,000 | 22,998 |
| Battlecruiser | 2,000 | 2,000 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 474 | 0 |
| Light Laser | 52 | 0 |
356 Rocket Launcher, 32 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 25,000 | 526 |
| Firepower | 4,545,000 | 125,048 |
| Absorbed by shields | 23,166 | 31,762 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 22,998 |
| Battlecruiser | 2,000 |