Skip to content
OGMem

Besuch in der Nachbarschaft

OGame.de Fidis 1 comment

Result

The battle ended in a draw.

Attacker

n0b0dy

Total result
+10,176,400

0 units lost

Defender

tac

Total result
−36,358,400

20,040,000 units lost

Total results include 1 follow-up

Units destroyed
20,040,000
Loot
0
Debris field
13,686,400
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +3,390,133 −16,580,133
Crystal +3,390,133 −16,370,133
Deuterium +3,396,134 −3,408,134
Total +10,176,400 −36,358,400
Honour points +67 0
How the total result adds up
Attacker Defender
Battle losses 0 −20,040,000
Repaired defence +370,000
1 follow-up +10,176,400 −16,688,400
Total result +10,176,400 −36,358,400
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 6,844,600 6,841,800 13,686,400
Follow-ups
Attacker Defender
Follow-up 1 +10,176,400 −16,688,400

Fleets

Attacker · n0b0dy

Weapons 130% · Shields 130% · Armour 130%

Type Before Lost
Cruiser 1,065 0

Defender · tac

Weapons 160% · Shields 150% · Armour 160%

Type Before Lost
Small Cargo 5,874 −4,647
Large Cargo 200 −79
Colony Ship 1 0
Recycler 1 −1
Rocket Launcher 295 −243

185 Rocket Launcher could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 1,101 6,371
Firepower 1,011,819 140,454
Absorbed by shields 88,238 27,517

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 5,063 −811
Large Cargo 197 −3
Colony Ship 1 0
Recycler 1 0
Rocket Launcher 259 −36
Round 2 of 6
Attacker Defender
Shots 1,114 5,521
Firepower 1,023,766 122,384
Absorbed by shields 80,247 28,279

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 4,240 −1,634
Large Cargo 194 −6
Colony Ship 1 0
Recycler 1 0
Rocket Launcher 202 −93
Round 3 of 6
Attacker Defender
Shots 1,110 4,638
Firepower 1,020,090 99,790
Absorbed by shields 68,697 26,933

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 3,448 −2,426
Large Cargo 185 −15
Colony Ship 1 0
Recycler 1 0
Rocket Launcher 160 −135
Round 4 of 6
Attacker Defender
Shots 1,107 3,795
Firepower 1,017,333 80,641
Absorbed by shields 57,828 26,733

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 2,657 −3,217
Large Cargo 175 −25
Colony Ship 1 0
Recycler 1 0
Rocket Launcher 121 −174
Round 5 of 6
Attacker Defender
Shots 1,102 2,955
Firepower 1,012,738 62,116
Absorbed by shields 46,357 25,903

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 1,928 −3,946
Large Cargo 152 −48
Colony Ship 1 0
Recycler 1 0
Rocket Launcher 88 −207
Round 6 of 6
Attacker Defender
Shots 1,108 2,170
Firepower 1,018,252 45,476
Absorbed by shields 34,776 25,294

Attacker

n0b0dy

Type Units Lost
Cruiser 1,065 0

Defender

tac

Type Units Lost
Small Cargo 1,227 −4,647
Large Cargo 121 −79
Colony Ship 1 0
Recycler 0 −1
Rocket Launcher 52 −243

Main comment

kurz nach der 2ten welle kamm er on den auf einmal war das schöne TF weg 😞
das bedeutet natürlich auch dass die nächsten 4 wellen den rückweg antretten könnten

aber egal war nett

Comments

Gz! 😄
Ja, das mit den Tf's und tac aka Leberkas ist immer so 'ne Sache. 😄 Nett ist es aber immer.

Menu

Account
Language
About