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Mal wieder ein lecker Farm KB. LJ 4 president

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Result

The attacker won the battle.

Attacker

Brainiac

Total result
+34,474,036

11,738,000 units lost

Defender

HyperBadaboom

Total result
−77,899,536

88,433,500 units lost

Total results include 3 harvest reports

Units destroyed
100,171,500
Loot
17,405,036
Debris field
28,805,000
Moon chance
20%
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +14,507,733 −36,971,733
Crystal +12,261,771 −28,311,771
Deuterium +7,704,532 −12,616,032
Total +34,474,036 −77,899,536
Honour points −6,280 +2,264
How the total result adds up
Attacker Defender
Battle losses −11,738,000 −88,433,500
Loot +17,405,036 −17,405,036
Repaired defence +27,939,000
3 harvest reports +28,807,000
Total result +34,474,036 −77,899,536
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 6,138,733 3,142,771 8,123,532 17,405,036
Debris field 16,192,000 12,613,000 28,805,000
Harvested 16,192,000 12,615,000 28,807,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 5,000,000 5,000,000 10,000,000
Harvest report 2 5,000,000 5,000,000 10,000,000
Harvest report 3 6,192,000 2,615,000 8,807,000

Fleets

Attacker · Brainiac

Type Before Lost
Small Cargo 2,700 −57
Light Fighter 101,000 −2,253
Cruiser 1,000 −7
Battlecruiser 1,949 −27
3 fleets

Brainiac · fleet 1

Weapons 150% · Shields 150% · Armour 140%

Type Before After Lost
Battlecruiser 1,949 1,922 −27

Brainiac · fleet 2

Weapons 150% · Shields 150% · Armour 140%

Type Before After Lost
Cruiser 1,000 993 −7

Brainiac · fleet 3

Weapons 150% · Shields 150% · Armour 140%

Type Before After Lost
Small Cargo 2,700 2,643 −57
Light Fighter 101,000 98,747 −2,253

Defender · HyperBadaboom destroyed

Weapons 140% · Shields 130% · Armour 140%

Type Before Lost
Small Cargo 21 −21
Large Cargo 1,584 −1,584
Light Fighter 21 −21
Heavy Fighter 22 −22
Colony Ship 2 −2
Recycler 300 −300
Espionage Probe 5 −5
Solar Satellite 65 −65
Destroyer 10 −10
Deathstar 2 −2
Battlecruiser 40 −40
Rocket Launcher 2,000 −2,000
Light Laser 1,500 −1,500
Heavy Laser 750 −750
Gauss Cannon 250 −250
Ion Cannon 15 −15
Plasma Turret 125 −125
Small Shield Dome 1 −1
Large Shield Dome 1 −1

1,560 Rocket Launcher, 960 Light Laser, 473 Heavy Laser, 185 Gauss Cannon, 10 Ion Cannon, 93 Plasma Turret, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 108,321 6,803
Firepower 18,266,712 45,627,314
Absorbed by shields 170,762 736,084

Attacker

Brainiac · fleet 1

Type Units Lost
Battlecruiser 1,945 −4

Brainiac · fleet 2

Type Units Lost
Cruiser 998 −2

Brainiac · fleet 3

Type Units Lost
Small Cargo 2,676 −24
Light Fighter 100,035 −965

Defender

HyperBadaboom

Type Units Lost
Small Cargo 0 −21
Large Cargo 65 −1,519
Light Fighter 0 −21
Heavy Fighter 0 −22
Colony Ship 0 −2
Recycler 34 −266
Espionage Probe 0 −5
Solar Satellite 0 −65
Destroyer 10 0
Deathstar 2 0
Battlecruiser 39 −1
Rocket Launcher 0 −2,000
Light Laser 0 −1,500
Heavy Laser 13 −737
Gauss Cannon 172 −78
Ion Cannon 5 −10
Plasma Turret 124 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 105,855 839
Firepower 17,289,987 180,992,532
Absorbed by shields 34,225 338,446

Attacker

Brainiac · fleet 1

Type Units Lost
Battlecruiser 1,934 −15

Brainiac · fleet 2

Type Units Lost
Cruiser 997 −3

Brainiac · fleet 3

Type Units Lost
Small Cargo 2,663 −37
Light Fighter 99,335 −1,665

Defender

HyperBadaboom

Type Units Lost
Small Cargo 0 −21
Large Cargo 0 −1,584
Light Fighter 0 −21
Heavy Fighter 0 −22
Colony Ship 0 −2
Recycler 0 −300
Espionage Probe 0 −5
Solar Satellite 0 −65
Destroyer 0 −10
Deathstar 2 0
Battlecruiser 0 −40
Rocket Launcher 0 −2,000
Light Laser 0 −1,500
Heavy Laser 0 −750
Gauss Cannon 0 −250
Ion Cannon 0 −15
Plasma Turret 0 −125
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 104,929 625
Firepower 16,830,331 299,520,002
Absorbed by shields 27,702 373,760

Attacker

Brainiac · fleet 1

Type Units Lost
Battlecruiser 1,922 −27

Brainiac · fleet 2

Type Units Lost
Cruiser 993 −7

Brainiac · fleet 3

Type Units Lost
Small Cargo 2,643 −57
Light Fighter 98,747 −2,253

Defender

HyperBadaboom destroyed

Type Units Lost
Small Cargo 0 −21
Large Cargo 0 −1,584
Light Fighter 0 −21
Heavy Fighter 0 −22
Colony Ship 0 −2
Recycler 0 −300
Espionage Probe 0 −5
Solar Satellite 0 −65
Destroyer 0 −10
Deathstar 0 −2
Battlecruiser 0 −40
Rocket Launcher 0 −2,000
Light Laser 0 −1,500
Heavy Laser 0 −750
Gauss Cannon 0 −250
Ion Cannon 0 −15
Plasma Turret 0 −125
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

gz, lj sind immer nett gegen def 🙂

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