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OGMem

Mobile Def?

OGame.de Taurus

Result

The attacker won the battle.

Attacker

Miracel

Total result
+22,181,635

24,535,000 units lost

Defender

Holomme

Total result
−80,046,635

122,249,500 units lost

Total results include 1 harvest report

Units destroyed
146,784,500
Loot
13,045,135
Debris field
33,658,000
Moon chance
20%
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +13,017,414 −43,202,414
Crystal +8,989,511 −28,721,011
Deuterium +174,710 −8,123,210
Total +22,181,635 −80,046,635
Honour points +10,739 +4,158
How the total result adds up
Attacker Defender
Battle losses −24,535,000 −122,249,500
Loot +13,045,135 −13,045,135
Repaired defence +55,248,000
1 harvest report +33,671,500
Total result +22,181,635 −80,046,635
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 8,462,914 3,270,511 1,311,710 13,045,135
Debris field 20,103,500 13,554,500 33,658,000
Harvested 20,103,500 13,568,000 33,671,500
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 20,103,500 13,568,000 33,671,500

Fleets

Attacker · Miracel

Type Before Lost
Small Cargo 5,000 −480
Light Fighter 25,202 −2,339
Heavy Fighter 3,723 −272
Cruiser 3,154 −216
Destroyer 219 −7
Battlecruiser 850 −40
3 fleets

Miracel · fleet 1

Weapons 170% · Shields 160% · Armour 170%

Type Before After Lost
Destroyer 219 212 −7
Battlecruiser 850 810 −40

Miracel · fleet 2

Weapons 170% · Shields 160% · Armour 170%

Type Before After Lost
Small Cargo 5,000 4,520 −480
Cruiser 3,154 2,938 −216

Miracel · fleet 3

Weapons 170% · Shields 160% · Armour 170%

Type Before After Lost
Light Fighter 25,202 22,863 −2,339
Heavy Fighter 3,723 3,451 −272

Defender · Holomme destroyed

Weapons 160% · Shields 150% · Armour 150%

Type Before Lost
Large Cargo 108 −108
Light Fighter 100 −100
Heavy Fighter 50 −50
Cruiser 35 −35
Battleship 30 −30
Recycler 10 −10
Espionage Probe 1 −1
Solar Satellite 253 −253
Destroyer 21 −21
Deathstar 4 −4
Rocket Launcher 3,100 −3,100
Light Laser 3,100 −3,100
Heavy Laser 400 −400
Gauss Cannon 470 −470
Plasma Turret 313 −313
Small Shield Dome 1 −1
Large Shield Dome 1 −1

2,170 Rocket Launcher, 2,139 Light Laser, 320 Heavy Laser, 320 Gauss Cannon, 1 Small Shield Dome, 247 Plasma Turret, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 41,164 8,197
Firepower 14,286,134 86,407,604
Absorbed by shields 351,777 933,061

Attacker

Miracel · fleet 1

Type Units Lost
Destroyer 218 −1
Battlecruiser 840 −10

Miracel · fleet 2

Type Units Lost
Small Cargo 4,804 −196
Cruiser 3,101 −53

Miracel · fleet 3

Type Units Lost
Light Fighter 24,230 −972
Heavy Fighter 3,622 −101

Defender

Holomme

Type Units Lost
Large Cargo 49 −59
Light Fighter 17 −83
Heavy Fighter 17 −33
Cruiser 29 −6
Battleship 27 −3
Recycler 5 −5
Espionage Probe 0 −1
Solar Satellite 19 −234
Destroyer 21 0
Deathstar 4 0
Rocket Launcher 290 −2,810
Light Laser 265 −2,835
Heavy Laser 162 −238
Gauss Cannon 421 −49
Plasma Turret 313 0
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 37,870 1,914
Firepower 11,967,132 135,164,157
Absorbed by shields 112,240 596,699

Attacker

Miracel · fleet 1

Type Units Lost
Destroyer 215 −4
Battlecruiser 832 −18

Miracel · fleet 2

Type Units Lost
Small Cargo 4,639 −361
Cruiser 3,031 −123

Miracel · fleet 3

Type Units Lost
Light Fighter 23,460 −1,742
Heavy Fighter 3,527 −196

Defender

Holomme

Type Units Lost
Large Cargo 0 −108
Light Fighter 0 −100
Heavy Fighter 0 −50
Cruiser 1 −34
Battleship 6 −24
Recycler 0 −10
Espionage Probe 0 −1
Solar Satellite 0 −253
Destroyer 18 −3
Deathstar 4 0
Rocket Launcher 0 −3,100
Light Laser 0 −3,100
Heavy Laser 0 −400
Gauss Cannon 16 −454
Plasma Turret 193 −120
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 35,727 452
Firepower 10,706,272 113,463,482
Absorbed by shields 32,541 392,623

Attacker

Miracel · fleet 1

Type Units Lost
Destroyer 213 −6
Battlecruiser 826 −24

Miracel · fleet 2

Type Units Lost
Small Cargo 4,581 −419
Cruiser 2,988 −166

Miracel · fleet 3

Type Units Lost
Light Fighter 23,159 −2,043
Heavy Fighter 3,496 −227

Defender

Holomme

Type Units Lost
Large Cargo 0 −108
Light Fighter 0 −100
Heavy Fighter 0 −50
Cruiser 0 −35
Battleship 0 −30
Recycler 0 −10
Espionage Probe 0 −1
Solar Satellite 0 −253
Destroyer 0 −21
Deathstar 4 0
Rocket Launcher 0 −3,100
Light Laser 0 −3,100
Heavy Laser 0 −400
Gauss Cannon 0 −470
Plasma Turret 0 −313
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 35,263 472
Firepower 10,540,278 244,920,002
Absorbed by shields 36,649 564,000

Attacker

Miracel · fleet 1

Type Units Lost
Destroyer 212 −7
Battlecruiser 810 −40

Miracel · fleet 2

Type Units Lost
Small Cargo 4,520 −480
Cruiser 2,938 −216

Miracel · fleet 3

Type Units Lost
Light Fighter 22,863 −2,339
Heavy Fighter 3,451 −272

Defender

Holomme destroyed

Type Units Lost
Large Cargo 0 −108
Light Fighter 0 −100
Heavy Fighter 0 −50
Cruiser 0 −35
Battleship 0 −30
Recycler 0 −10
Espionage Probe 0 −1
Solar Satellite 0 −253
Destroyer 0 −21
Deathstar 0 −4
Rocket Launcher 0 −3,100
Light Laser 0 −3,100
Heavy Laser 0 −400
Gauss Cannon 0 −470
Plasma Turret 0 −313
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

macht nur Sinn wenn man diese bei Gefahr auch wegbewegt. 😄

effektiv zerstört: 65kk

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