[GWHC] Lucky Luke vs. [Twelve] Chnuedi
Result
The attacker won the battle.
Attacker
[GWHC] Lucky Luke
- Total result
- +160,019,300
5,015,000 units lost
Defender
[Twelve] Chnuedi
- Total result
- −278,488,200
161,606,000 units lost
Total results include 4 follow-ups · 1 harvest report
- Units destroyed
- 166,621,000
- Loot
- 16,455,750
- Debris field
- 47,805,000
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +90,271,678 | −158,087,078 |
| Crystal | +17,519,408 | −62,965,908 |
| Deuterium | +52,228,214 | −57,435,214 |
| Total | +160,019,300 | −278,488,200 |
| Honour points | −13,076 | +1,072 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −5,015,000 | −161,606,000 |
| Loot | +16,455,750 | −16,455,750 |
| Repaired defence | +1,652,000 | |
| 4 follow-ups | +100,750,450 | −102,078,450 |
| 1 harvest report | +47,828,100 | |
| Total result | +160,019,300 | −278,488,200 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 5,485,250 | 227,049 | 10,743,451 | 16,455,750 |
| Debris field | 28,339,200 | 19,465,800 | 47,805,000 | |
| Harvested | 28,350,600 | 19,477,500 | 47,828,100 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +53,746,107 | −54,402,107 |
| Follow-up 2 | +26,871,052 | −27,113,052 |
| Follow-up 3 | +13,427,527 | −13,707,527 |
| Follow-up 4 | +6,705,764 | −6,855,764 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 28,350,600 | 19,477,500 | 47,828,100 |
Fleets
Attacker · [GWHC] Lucky Luke
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 22,000 | −59 |
Defender · [Twelve] Chnuedi destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 6,163 | −6,163 |
| Large Cargo | 4,591 | −4,591 |
| Light Fighter | 6,590 | −6,590 |
| Heavy Fighter | 27 | −27 |
| Cruiser | 1,050 | −1,050 |
| Battleship | 56 | −56 |
| Recycler | 101 | −101 |
| Destroyer | 44 | −44 |
| Deathstar | 1 | −1 |
| Battlecruiser | 24 | −24 |
| Rocket Launcher | 1,032 | −1,032 |
826 Rocket Launcher could be repaired.
All 3 rounds in detail
Round 1 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 37,322 | 19,709 |
| Firepower | 75,763,660 | 5,467,170 |
| Absorbed by shields | 2,439,938 | 754,204 |
Attacker
Lucky Luke [GWHC]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 21,995 | −5 −5 |
Defender
Chnuedi [Twelve]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 923 | −5,240 −5,240 |
| Large Cargo | 1,175 | −3,416 −3,416 |
| Light Fighter | 961 | −5,629 −5,629 |
| Heavy Fighter | 8 | −19 −19 |
| Cruiser | 611 | −439 −439 |
| Battleship | 48 | −8 −8 |
| Recycler | 36 | −65 −65 |
| Destroyer | 41 | −3 −3 |
| Deathstar | 1 | 0 0 |
| Battlecruiser | 23 | −1 −1 |
| Rocket Launcher | 157 | −875 −875 |
Round 2 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 41,814 | 4,035 |
| Firepower | 84,882,420 | 9,710,552 |
| Absorbed by shields | 994,572 | 312,459 |
Attacker
Lucky Luke [GWHC]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 21,979 | −16 −21 |
Defender
Chnuedi [Twelve]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −923 −6,163 |
| Large Cargo | 0 | −1,175 −4,591 |
| Light Fighter | 0 | −961 −6,590 |
| Heavy Fighter | 0 | −8 −27 |
| Cruiser | 0 | −611 −1,050 |
| Battleship | 2 | −46 −54 |
| Recycler | 0 | −36 −101 |
| Destroyer | 6 | −35 −38 |
| Deathstar | 1 | 0 0 |
| Battlecruiser | 1 | −22 −23 |
| Rocket Launcher | 0 | −157 −1,032 |
Round 3 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 26,401 | 55 |
| Firepower | 53,594,030 | 19,839,820 |
| Absorbed by shields | 63,855 | 211,299 |
Attacker
Lucky Luke [GWHC]
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 21,941 | −38 −59 |
Defender
Chnuedi [Twelve] destroyed
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | 0 −6,163 |
| Large Cargo | 0 | 0 −4,591 |
| Light Fighter | 0 | 0 −6,590 |
| Heavy Fighter | 0 | 0 −27 |
| Cruiser | 0 | 0 −1,050 |
| Battleship | 0 | −2 −56 |
| Recycler | 0 | 0 −101 |
| Destroyer | 0 | −6 −44 |
| Deathstar | 0 | −1 −1 |
| Battlecruiser | 0 | −1 −24 |
| Rocket Launcher | 0 | 0 −1,032 |
Comments
Log in to leave a comment. Login
No comments yet — be the first.