schmaL vs. GKJoker
Result
The attacker won the battle.
Attacker
schmaL
- Total result
- +3,106,564
38,000 units lost
Defender
GKJoker
- Total result
- −4,010,564
2,091,000 units lost
- Units destroyed
- 2,129,000
- Loot
- 3,144,564
- Debris field
- 116,600
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,513,743 | −3,367,743 |
| Crystal | +232,969 | −278,969 |
| Deuterium | +359,852 | −363,852 |
| Total | +3,106,564 | −4,010,564 |
| Honour points | −220 | +10 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −38,000 | −2,091,000 |
| Loot | +3,144,564 | −3,144,564 |
| Repaired defence | +1,225,000 | |
| Total result | +3,106,564 | −4,010,564 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,535,743 | 248,969 | 359,852 | 3,144,564 |
| Debris field | 100,800 | 15,800 | 116,600 |
Fleets
Attacker · schmaL
Weapons 180% · Shields 180% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 750 | −2 |
| Heavy Fighter | 3,000 | −3 |
Defender · GKJoker destroyed
Weapons 110% · Shields 100% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 990 | −990 |
| Gauss Cannon | 3 | −3 |
594 Rocket Launcher, 1 Gauss Cannon could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 3,750 | 993 |
| Firepower | 1,270,500 | 173,250 |
| Absorbed by shields | 54,250 | 39,158 |
Attacker
schmaL
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 749 | −1 |
| Heavy Fighter | 2,997 | −3 |
Defender
GKJoker
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 85 | −905 |
| Gauss Cannon | 3 | 0 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 3,746 | 88 |
| Firepower | 1,269,226 | 21,210 |
| Absorbed by shields | 5,544 | 4,652 |
Attacker
schmaL
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 748 | −2 |
| Heavy Fighter | 2,997 | −3 |
Defender
GKJoker destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −990 |
| Gauss Cannon | 0 | −3 |