Eleyne vs. Lord of Play
Result
The attacker won the battle.
Attacker
Eleyne
- Total result
- +875,585
56,000 units lost
Defender
Lord of Play
- Total result
- −1,201,585
734,000 units lost
- Units destroyed
- 790,000
- Loot
- 931,585
- Debris field
- 39,200
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +42,215 | −326,715 |
| Crystal | +13,359 | −54,859 |
| Deuterium | +820,011 | −820,011 |
| Total | +875,585 | −1,201,585 |
| Honour points | −77 | +15 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −56,000 | −734,000 |
| Loot | +931,585 | −931,585 |
| Repaired defence | +464,000 | |
| Total result | +875,585 | −1,201,585 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 81,215 | 30,359 | 820,011 | 931,585 |
| Debris field | 27,300 | 11,900 | 39,200 |
Fleets
Attacker · Eleyne
Weapons 140% · Shields 130% · Armour 140%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 250 | −3 |
| Light Fighter | 1,000 | −11 |
| Cruiser | 200 | 0 |
Defender · Lord of Play destroyed
Weapons 100% · Shields 100% · Armour 100%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 214 | −214 |
| Light Laser | 153 | −153 |
128 Rocket Launcher, 104 Light Laser could be repaired.