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OGMem

Reaktion

OGame.de Polaris

Result

The attacker won the battle.

Attacker

[StW] beelzemon

Total result
+23,269,807

4,575,000 units lost

Defender

[Vikings] Archetype

Total result
−32,483,107

32,584,000 units lost

Total results include 1 harvest report

Units destroyed
37,159,000
Loot
13,264,107
Debris field
14,579,900
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +14,117,861 −19,623,711
Crystal +7,792,241 −10,822,691
Deuterium +1,359,705 −2,036,705
Total +23,269,807 −32,483,107
Honour points −1,276 +617
How the total result adds up
Attacker Defender
Battle losses −4,575,000 −32,584,000
Loot +13,264,107 −13,264,107
Repaired defence +13,365,000
1 harvest report +14,580,700
Total result +23,269,807 −32,483,107
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 9,107,211 2,655,191 1,501,705 13,264,107
Debris field 7,853,650 6,726,250 14,579,900
Harvested 7,853,650 6,727,050 14,580,700
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 7,853,650 6,727,050 14,580,700

Fleets

Attacker · [StW] beelzemon

Type Before Lost
Small Cargo 3,000 −464
Cruiser 3,425 −71
Battleship 1,375 −11

Defender · [Vikings] Archetype destroyed

Type Before Lost
Large Cargo 1,078 −1,078
Espionage Probe 1 −1
Solar Satellite 78 −78
Rocket Launcher 3,727 −3,727
Light Laser 1,639 −1,639
Heavy Laser 157 −157
Gauss Cannon 60 −60
Ion Cannon 23 −23
Plasma Turret 38 −38
Small Shield Dome 1 −1
Large Shield Dome 1 −1

2,907 Rocket Launcher, 1,016 Light Laser, 116 Heavy Laser, 37 Gauss Cannon, 14 Ion Cannon, 23 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 11,146 6,803
Firepower 11,042,918 1,585,289
Absorbed by shields 483,462 318,616

Attacker

beelzemon [StW]

Type Units Lost
Small Cargo 2,739 −261
Cruiser 3,399 −26
Battleship 1,373 −2

Defender

Archetype [Vikings]

Type Units Lost
Large Cargo 583 −495
Espionage Probe 0 −1
Solar Satellite 21 −57
Rocket Launcher 1,118 −2,609
Light Laser 486 −1,153
Heavy Laser 68 −89
Gauss Cannon 57 −3
Ion Cannon 13 −10
Plasma Turret 38 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 10,207 2,386
Firepower 10,316,374 773,422
Absorbed by shields 188,258 190,944

Attacker

beelzemon [StW]

Type Units Lost
Small Cargo 2,557 −443
Cruiser 3,372 −53
Battleship 1,367 −8

Defender

Archetype [Vikings]

Type Units Lost
Large Cargo 52 −1,026
Espionage Probe 0 −1
Solar Satellite 1 −77
Rocket Launcher 44 −3,683
Light Laser 15 −1,624
Heavy Laser 8 −149
Gauss Cannon 20 −40
Ion Cannon 5 −18
Plasma Turret 36 −2
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 8,314 183
Firepower 8,461,190 317,398
Absorbed by shields 20,220 78,771

Attacker

beelzemon [StW]

Type Units Lost
Small Cargo 2,536 −464
Cruiser 3,354 −71
Battleship 1,364 −11

Defender

Archetype [Vikings]

Type Units Lost
Large Cargo 0 −1,078
Espionage Probe 0 −1
Solar Satellite 0 −78
Rocket Launcher 0 −3,727
Light Laser 0 −1,639
Heavy Laser 0 −157
Gauss Cannon 0 −60
Ion Cannon 0 −23
Plasma Turret 0 −38
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 7,254 1
Firepower 7,338,088 2
Absorbed by shields 2 59,768

Attacker

beelzemon [StW]

Type Units Lost
Small Cargo 2,536 −464
Cruiser 3,354 −71
Battleship 1,364 −11

Defender

Archetype [Vikings] destroyed

Type Units Lost
Large Cargo 0 −1,078
Espionage Probe 0 −1
Solar Satellite 0 −78
Rocket Launcher 0 −3,727
Light Laser 0 −1,639
Heavy Laser 0 −157
Gauss Cannon 0 −60
Ion Cannon 0 −23
Plasma Turret 0 −38
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Klein aber fein. Das Prinzip der Actio und Reactio ein bekanntes Gesetz der Physik, welches die Allianz der Vikings versuchte der Allianz der Sternenwacht zu erklären. Zu diesem Zweck flogen sie einige Ziele an (Actio), nun war es an der Sternenwacht, darauf zu antworten (Reactio). Gut möglich das noch andere Antworten folgen, wir sind ja lernwillig und wissbegierig;)

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