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OGMem

Trash Sim - Name Programm

OGame.de Zibal 3 comments

Result

The attacker won the battle.

Attacker

[ImRe] swt072

Total result
+670,950

5,952,000 units lost

Defender

[DGB] Grim Reaper

Total result
−11,705,150

17,531,000 units lost

Total results include 1 harvest report

Units destroyed
23,483,000
Loot
838,150
Debris field
9,624,800
Moon chance
22%
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +91,383 −6,519,383
Crystal +300,183 −3,743,383
Deuterium +279,384 −1,442,384
Total +670,950 −11,705,150
Honour points −2,638 +1,250
How the total result adds up
Attacker Defender
Battle losses −5,952,000 −17,531,000
Loot +838,150 −838,150
Repaired defence +2,824,000
1 harvest report +5,784,800
Missing debris +3,840,000
Total result +670,950 −11,705,150
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 279,383 279,383 279,384 838,150
Debris field 6,196,000 3,428,800 9,624,800
Harvested 4,276,000 1,508,800 5,784,800
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 4,276,000 1,508,800 5,784,800

Fleets

Attacker · [ImRe] swt072

Type Before Lost
Light Fighter 13,001 −1,188
Battleship 185 −20
2 fleets

swt072 [ImRe] · fleet 1

Weapons 130% · Shields 130% · Armour 140%

Type Before After Lost
Battleship 185 165 −20

swt072 [ImRe] · fleet 2

Weapons 130% · Shields 130% · Armour 140%

Type Before After Lost
Light Fighter 13,001 11,813 −1,188

Defender · [DGB] Grim Reaper destroyed

Weapons 100% · Shields 100% · Armour 120%

Type Before Lost
Large Cargo 80 −80
Battleship 26 −26
Recycler 5 −5
Solar Satellite 6 −6
Deathstar 1 −1
Battlecruiser 10 −10
Rocket Launcher 1,481 −1,481
Light Laser 419 −419
Ion Cannon 17 −17
Small Shield Dome 1 −1
Large Shield Dome 1 −1

977 Rocket Launcher, 323 Light Laser, 13 Ion Cannon, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 13,216 2,361
Firepower 1,911,034 126,392,686
Absorbed by shields 55,501 116,742

Attacker

swt072 [ImRe] · fleet 1

Type Units Lost
Battleship 177 −8

swt072 [ImRe] · fleet 2

Type Units Lost
Light Fighter 12,613 −388

Defender

Grim Reaper [DGB]

Type Units Lost
Large Cargo 62 −18
Battleship 26 0
Recycler 5 0
Solar Satellite 0 −6
Deathstar 1 0
Battlecruiser 10 0
Rocket Launcher 71 −1,410
Light Laser 20 −399
Ion Cannon 17 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 12,790 479
Firepower 1,844,982 106,487,094
Absorbed by shields 11,680 63,092

Attacker

swt072 [ImRe] · fleet 1

Type Units Lost
Battleship 173 −12

swt072 [ImRe] · fleet 2

Type Units Lost
Light Fighter 12,313 −688

Defender

Grim Reaper [DGB]

Type Units Lost
Large Cargo 0 −80
Battleship 0 −26
Recycler 0 −5
Solar Satellite 0 −6
Deathstar 1 0
Battlecruiser 1 −9
Rocket Launcher 0 −1,481
Light Laser 0 −419
Ion Cannon 0 −17
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 12,486 202
Firepower 1,801,582 80,001,402
Absorbed by shields 6,281 136,400

Attacker

swt072 [ImRe] · fleet 1

Type Units Lost
Battleship 169 −16

swt072 [ImRe] · fleet 2

Type Units Lost
Light Fighter 12,120 −881

Defender

Grim Reaper [DGB]

Type Units Lost
Large Cargo 0 −80
Battleship 0 −26
Recycler 0 −5
Solar Satellite 0 −6
Deathstar 1 0
Battlecruiser 0 −10
Rocket Launcher 0 −1,481
Light Laser 0 −419
Ion Cannon 0 −17
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 4 of 4
Attacker Defender
Shots 12,289 316
Firepower 1,770,380 126,400,000
Absorbed by shields 8,901 114,700

Attacker

swt072 [ImRe] · fleet 1

Type Units Lost
Battleship 165 −20

swt072 [ImRe] · fleet 2

Type Units Lost
Light Fighter 11,813 −1,188

Defender

Grim Reaper [DGB] destroyed

Type Units Lost
Large Cargo 0 −80
Battleship 0 −26
Recycler 0 −5
Solar Satellite 0 −6
Deathstar 0 −1
Battlecruiser 0 −10
Rocket Launcher 0 −1,481
Light Laser 0 −419
Ion Cannon 0 −17
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Immer das gleiche Spielchen, wenn beim Gegner Rips mit im Spiel sind. Statt etwa 3kk Verlust, waren diese im Endergebnis natürlich doppelt so hoch und das Opfer natürlich kurz nach einschlag online, um fleißig am TF zu knabbern ...
Strafe wird folgen ^^



Comments

schade bro,aber sobald ripps dabei sind,rechne alles nochmal nach in speedsim..
Die ressis holst du dir dan wieder (;
haha der nascht bei mir a immer 😕
¯\_(ツ)_/¯ Karma is a Bitch ¯\_(ツ)_/¯

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