Julian Sark vs. riX
Result
The attacker won the battle.
Attacker
Julian Sark
- Total result
- +20,534,108
696,000 units lost
Defender
riX
- Total result
- −23,318,108
6,144,000 units lost
- Units destroyed
- 6,840,000
- Loot
- 21,230,108
- Debris field
- 208,800
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +17,193,021 | −19,629,021 |
| Crystal | +3,051,540 | −3,399,540 |
| Deuterium | +289,547 | −289,547 |
| Total | +20,534,108 | −23,318,108 |
| Honour points | −487 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −696,000 | −6,144,000 |
| Loot | +21,230,108 | −21,230,108 |
| Repaired defence | +4,056,000 | |
| Total result | +20,534,108 | −23,318,108 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 17,541,021 | 3,399,540 | 289,547 | 21,230,108 |
| Debris field | 104,400 | 104,400 | 208,800 |
Fleets
Attacker · Julian Sark
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 5,000 | −174 |
| Cruiser | 1,500 | 0 |
Defender · riX destroyed
Weapons 170% · Shields 160% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 3,072 | −3,072 |
2,028 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 19,812 | 3,072 |
| Firepower | 16,061,960 | 663,552 |
| Absorbed by shields | 128,817 | 159,107 |
Attacker
Julian Sark
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 4,829 | −171 |
| Cruiser | 1,500 | 0 |
Defender
riX
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 21 | −3,051 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 19,647 | 21 |
| Firepower | 16,066,217 | 4,536 |
| Absorbed by shields | 1,107 | 1,092 |
Attacker
Julian Sark
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 4,826 | −174 |
| Cruiser | 1,500 | 0 |
Defender
riX destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −3,072 |