Skip to content
OGMem

Alle guten Dinge sind viele 😉

OGame.de Ursa

Result

The battle ended in a draw.

Attacker

Sniper 87

Total result
+481,506,099

6,670,000 units lost

Defender

Blue Condor

Total result
−656,747,999

240,339,000 units lost

Total results include 5 follow-ups · 1 harvest report

Units destroyed
247,009,000
Loot
0
Debris field
73,955,700
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +110,313,703 −198,710,703
Crystal +246,090,770 −332,445,670
Deuterium +125,101,626 −125,591,626
Total +481,506,099 −656,747,999
Honour points 0 +1,385
How the total result adds up
Attacker Defender
Battle losses −6,670,000 −240,339,000
5 follow-ups +416,408,999 −416,408,999
1 harvest report +71,767,100
Total result +481,506,099 −656,747,999
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 37,413,000 36,542,700 73,955,700
Harvested 36,313,000 35,454,100 71,767,100
Follow-ups
Attacker Defender
Follow-up 1 +214,920,774 −214,920,774
Follow-up 2 +107,460,386 −107,460,386
Follow-up 3 +53,730,193 −53,730,193
Follow-up 4 +26,865,097 −26,865,097
Follow-up 5 +13,432,549 −13,432,549
Harvest reports
Metal Crystal Total
Harvest report 1 36,313,000 35,454,100 71,767,100

Fleets

Attacker · Sniper 87

Type Before Lost
Cruiser 15,000 −230

Defender · Blue Condor

Type Before Lost
Large Cargo 20,000 −20,000
Colony Ship 1 −1
Recycler 10 −10
Espionage Probe 119 −119
Deathstar 1 0

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 15,068 20,210
Firepower 18,081,600 41,860,150
Absorbed by shields 270,854 682,578

Attacker

Sniper 87

Type Units Lost
Cruiser 14,920 −80

Defender

Blue Condor

Type Units Lost
Large Cargo 14,532 −5,468
Colony Ship 1 0
Recycler 9 −1
Espionage Probe 58 −61
Deathstar 1 0
Round 2 of 6
Attacker Defender
Shots 14,978 14,634
Firepower 17,973,600 17,869,064
Absorbed by shields 193,828 610,195

Attacker

Sniper 87

Type Units Lost
Cruiser 14,886 −114

Defender

Blue Condor

Type Units Lost
Large Cargo 8,269 −11,731
Colony Ship 1 0
Recycler 6 −4
Espionage Probe 13 −106
Deathstar 1 0
Round 3 of 6
Attacker Defender
Shots 14,911 8,340
Firepower 17,893,200 26,627,639
Absorbed by shields 115,061 447,922

Attacker

Sniper 87

Type Units Lost
Cruiser 14,835 −165

Defender

Blue Condor

Type Units Lost
Large Cargo 2,579 −17,421
Colony Ship 1 0
Recycler 3 −7
Espionage Probe 1 −118
Deathstar 1 0
Round 4 of 6
Attacker Defender
Shots 14,840 2,612
Firepower 17,808,000 14,593,663
Absorbed by shields 37,827 174,589

Attacker

Sniper 87

Type Units Lost
Cruiser 14,807 −193

Defender

Blue Condor

Type Units Lost
Large Cargo 26 −19,974
Colony Ship 0 −1
Recycler 0 −10
Espionage Probe 0 −119
Deathstar 1 0
Round 5 of 6
Attacker Defender
Shots 14,807 32
Firepower 17,768,400 3,120,338
Absorbed by shields 1,238 650,890

Attacker

Sniper 87

Type Units Lost
Cruiser 14,801 −199

Defender

Blue Condor

Type Units Lost
Large Cargo 0 −20,000
Colony Ship 0 −1
Recycler 0 −10
Espionage Probe 0 −119
Deathstar 1 0
Round 6 of 6
Attacker Defender
Shots 14,801 31
Firepower 17,761,200 16,120,000
Absorbed by shields 4,650 17,761,200

Attacker

Sniper 87

Type Units Lost
Cruiser 14,770 −230

Defender

Blue Condor

Type Units Lost
Large Cargo 0 −20,000
Colony Ship 0 −1
Recycler 0 −10
Espionage Probe 0 −119
Deathstar 1 0

Main comment

Habs so oft probiert , doch er war fast immer da.
Hatte an mehreren Monden timer und bei dem ein Akti.
Da standen über 100 mio Ress ohne Schiffe. Bind aber ni los, weil wollte auf timer warten, doch der kam
ni. 25min nach dem 1. Scan war immer noch Akti also scante ich erneut und plötzlich waren es über 400 mio
Ress und die Flotte war da. BIn dann einfach los weil nur 2 Sys timer kam dann und ich hatte nach mehreren min
Flug ein gutes Gefühl und das bestätigte sich als die xer durch waren. Dann hieß es 8min warten bis NW.
Doch ca 3min vor Nw kam er dann re.
Er gratzte fair - er war eingepennt - passiert jedem mal.
Er konnte sein rip und 16mio Deut noch retten + 110 Recs vom tf

Comments

No comments yet — be the first.

Menu

Account
Language
About