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[USC] TERRORMASCHINE vs. [H-R] DynaMexx

OGame.de Bellatrix 1 comment

Result

The attacker won the battle.

Attacker

[USC] TERRORMASCHINE

Total result
+2,249,280

29,000 units lost

Defender

[H-R] DynaMexx

Total result
−4,801,780

4,849,500 units lost

Total results include 1 harvest report

Units destroyed
4,878,500
Loot
178,280
Debris field
2,098,500
Moon chance
21%
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +1,492,661 −2,935,661
Crystal +728,344 −1,426,344
Deuterium +28,275 −439,775
Total +2,249,280 −4,801,780
Honour points +591 +10
How the total result adds up
Attacker Defender
Battle losses −29,000 −4,849,500
Loot +178,280 −178,280
Repaired defence +226,000
1 harvest report +2,100,000
Total result +2,249,280 −4,801,780
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 103,661 44,344 30,275 178,280
Debris field 1,409,000 689,500 2,098,500
Harvested 1,409,000 691,000 2,100,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 1,409,000 691,000 2,100,000

Fleets

Attacker · [USC] TERRORMASCHINE

Type Before Lost
Cruiser 357 −1
Battleship 40 0
Battlecruiser 65 0
2 fleets

TERRORMASCHINE [USC] · fleet 1

Type Before After Lost
Battleship 40 40 0
Battlecruiser 65 65 0

TERRORMASCHINE [USC] · fleet 2

Type Before After Lost
Cruiser 357 356 −1

Defender · [H-R] DynaMexx destroyed

Type Before Lost
Light Fighter 6 −6
Cruiser 87 −87
Recycler 104 −104
Espionage Probe 23 −23
Solar Satellite 55 −55
Rocket Launcher 35 −35
Light Laser 100 −100

33 Rocket Launcher, 80 Light Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 604 410
Firepower 590,600 86,379
Absorbed by shields 28,179 12,089

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 65 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 357 0

Defender

DynaMexx [H-R]

Type Units Lost
Light Fighter 1 −5
Cruiser 63 −24
Recycler 61 −43
Espionage Probe 4 −19
Solar Satellite 9 −46
Rocket Launcher 11 −24
Light Laser 10 −90
Round 2 of 3
Attacker Defender
Shots 560 159
Firepower 561,400 48,904
Absorbed by shields 17,722 7,230

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 65 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 356 −1

Defender

DynaMexx [H-R]

Type Units Lost
Light Fighter 0 −6
Cruiser 17 −70
Recycler 4 −100
Espionage Probe 0 −23
Solar Satellite 0 −55
Rocket Launcher 1 −34
Light Laser 0 −100
Round 3 of 3
Attacker Defender
Shots 560 22
Firepower 584,200 12,388
Absorbed by shields 3,664 1,564

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 65 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 356 −1

Defender

DynaMexx [H-R] destroyed

Type Units Lost
Light Fighter 0 −6
Cruiser 0 −87
Recycler 0 −104
Espionage Probe 0 −23
Solar Satellite 0 −55
Rocket Launcher 0 −35
Light Laser 0 −100

Comments

ale ale er ist wieder dar....
TOP brate
GZ

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