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OGMem

BIG_BANG Rock's

OGame.de Yakini 5 comments

Result

The attacker won the battle.

Attacker

[Big_Bang] Mully

Total result
+326,953,522

3,570,000 units lost

Defender

good bye

Total result
−680,898,022

630,610,000 units lost

Total results include 1 follow-up · 1 harvest report

Units destroyed
634,180,000
Loot
14,957,250
Debris field
280,235,000
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +169,480,322 −326,141,822
Crystal +128,259,260 −251,832,260
Deuterium +29,213,940 −102,923,940
Total +326,953,522 −680,898,022
Honour points +74,315 +789
How the total result adds up
Attacker Defender
Battle losses −3,570,000 −630,610,000
Loot +14,957,250 −14,957,250
1 follow-up +35,330,772 −35,330,772
1 harvest report +280,235,500
Total result +326,953,522 −680,898,022
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 4,985,750 4,985,750 4,985,750 14,957,250
Debris field 156,661,500 123,573,500 280,235,000
Harvested 156,661,500 123,574,000 280,235,500
Follow-ups
Attacker Defender
Follow-up 1 +35,330,772 −35,330,772
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 156,661,500 123,574,000 280,235,500

Fleets

Attacker · [Big_Bang] Mully

Type Before Lost
Battlecruiser 19,985 −42

Defender · good bye destroyed

Type Before Lost
Small Cargo 2 −2
Large Cargo 2,374 −2,374
Light Fighter 3,679 −3,679
Heavy Fighter 1,003 −1,003
Cruiser 3,536 −3,536
Battleship 1,400 −1,400
Colony Ship 3 −3
Recycler 2,509 −2,509
Espionage Probe 102 −102
Battlecruiser 4,064 −4,064

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 30,046 18,672
Firepower 54,683,720 15,017,905
Absorbed by shields 8,027,711 4,448,025

Attacker

Mully [Big_Bang]

Type Units Lost
Battlecruiser 19,982 −3

Defender

good bye

Type Units Lost
Small Cargo 0 −2
Large Cargo 780 −1,594
Light Fighter 731 −2,948
Heavy Fighter 307 −696
Cruiser 2,321 −1,215
Battleship 1,249 −151
Colony Ship 3 0
Recycler 981 −1,528
Espionage Probe 17 −85
Battlecruiser 3,905 −159
Round 2 of 4
Attacker Defender
Shots 30,487 10,294
Firepower 55,486,340 12,495,447
Absorbed by shields 6,625,033 4,692,320

Attacker

Mully [Big_Bang]

Type Units Lost
Battlecruiser 19,960 −25

Defender

good bye

Type Units Lost
Small Cargo 0 −2
Large Cargo 73 −2,301
Light Fighter 34 −3,645
Heavy Fighter 22 −981
Cruiser 474 −3,062
Battleship 656 −744
Colony Ship 1 −2
Recycler 104 −2,405
Espionage Probe 1 −101
Battlecruiser 2,223 −1,841
Round 3 of 4
Attacker Defender
Shots 27,438 3,588
Firepower 49,937,160 6,017,959
Absorbed by shields 3,201,242 2,617,936

Attacker

Mully [Big_Bang]

Type Units Lost
Battlecruiser 19,944 −41

Defender

good bye

Type Units Lost
Small Cargo 0 −2
Large Cargo 0 −2,374
Light Fighter 0 −3,679
Heavy Fighter 0 −1,003
Cruiser 0 −3,536
Battleship 9 −1,391
Colony Ship 0 −3
Recycler 0 −2,509
Espionage Probe 0 −102
Battlecruiser 100 −3,964
Round 4 of 4
Attacker Defender
Shots 21,451 109
Firepower 39,040,820 197,500
Absorbed by shields 112,320 104,500

Attacker

Mully [Big_Bang]

Type Units Lost
Battlecruiser 19,943 −42

Defender

good bye destroyed

Type Units Lost
Small Cargo 0 −2
Large Cargo 0 −2,374
Light Fighter 0 −3,679
Heavy Fighter 0 −1,003
Cruiser 0 −3,536
Battleship 0 −1,400
Colony Ship 0 −3
Recycler 0 −2,509
Espionage Probe 0 −102
Battlecruiser 0 −4,064

Comments

Haha martin, das war ich nichtmal Haha
Außerdem ein fehlgeschlagener Handel ist was anderes als Multi ;))
Aber mir wayne, mehr accs mehr ziele
lol
sag da nur wegen mir kannst Du mit sovll ACC´s spielen wie Du willst.
is dein Thema...
bin imma vorsichtig *lol*
is die mutter der pozelan-kiste, gelle...
daaanke :))
gz digga, ein multi weniger *g*

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