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OGMem

Gerade nochmal Schwein gehabt 🙂

OGame.de Bellatrix 09/08/2018 23:45 2 comments

Result

The attacker won the battle.

Attacker

StarBuzz

Total result
−1,380,000

1,380,000 units lost

Defender

KayMcFly

Total result
−383,500

6,875,000 units lost

Total results include 8 harvest reports

Units destroyed
8,255,000
Loot
0
Debris field
712,000
Moon chance
7%
Rounds
3
Details
Total result by resource
Attacker Defender
Metal −1,035,000 −237,000
Crystal −345,000 −87,500
Deuterium 0 −59,000
Total −1,380,000 −383,500
Honour points +260 +335
How the total result adds up
Attacker Defender
Battle losses −1,380,000 −6,875,000
Repaired defence +5,779,000
8 harvest reports +712,500
Total result −1,380,000 −383,500
Loot and debris field
Metal Crystal Total
Loot (75%) 0 0 0
Debris field 517,500 194,500 712,000
Harvested 517,500 195,000 712,500
Harvest reports
Metal Crystal Total
Harvest report 1 50,000 50,000 100,000
Harvest report 2 50,000 50,000 100,000
Harvest report 3 50,000 50,000 100,000
Harvest report 4 55,000 45,000 100,000
Harvest report 5 100,000 0 100,000
Harvest report 6 100,000 0 100,000
Harvest report 7 100,000 0 100,000
Harvest report 8 12,500 0 12,500

Fleets

Attacker · StarBuzz

Weapons 140% · Shields 140% · Armour 140%

Type Before Lost
Battleship 1,163 −23

Defender · KayMcFly destroyed

Weapons 100% · Shields 90% · Armour 100%

Type Before Lost
Solar Satellite 22 −22
Rocket Launcher 1,000 −1,000
Light Laser 30 −30
Heavy Laser 100 −100
Gauss Cannon 50 −50
Ion Cannon 5 −5
Plasma Turret 15 −15
Small Shield Dome 1 −1
Large Shield Dome 1 −1

810 Rocket Launcher, 23 Light Laser, 78 Heavy Laser, 41 Gauss Cannon, 4 Ion Cannon, 14 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 1,181 1,224
Firepower 2,834,400 417,548
Absorbed by shields 216,398 58,948

Attacker

StarBuzz

Type Units Lost
Battleship 1,157 −6

Defender

KayMcFly

Type Units Lost
Solar Satellite 9 −13
Rocket Launcher 371 −629
Light Laser 10 −20
Heavy Laser 40 −60
Gauss Cannon 40 −10
Ion Cannon 4 −1
Plasma Turret 15 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 1,173 491
Firepower 2,815,200 260,582
Absorbed by shields 100,129 50,406

Attacker

StarBuzz

Type Units Lost
Battleship 1,143 −20

Defender

KayMcFly

Type Units Lost
Solar Satellite 0 −22
Rocket Launcher 34 −966
Light Laser 3 −27
Heavy Laser 2 −98
Gauss Cannon 10 −40
Ion Cannon 0 −5
Plasma Turret 7 −8
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 1,143 58
Firepower 2,743,200 71,044
Absorbed by shields 15,183 33,372

Attacker

StarBuzz

Type Units Lost
Battleship 1,140 −23

Defender

KayMcFly destroyed

Type Units Lost
Solar Satellite 0 −22
Rocket Launcher 0 −1,000
Light Laser 0 −30
Heavy Laser 0 −100
Gauss Cannon 0 −50
Ion Cannon 0 −5
Plasma Turret 0 −15
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Komplette Flotte mit ca. 650k Res 10s vor Einschlag wech geschickt und dann mit den 5 Recs versucht das TF zu grabben.
Trotz Nr. 2 war der Savescan mit 1 min Vorlauf zu früh, keine Verzögerung der Flotte, kein getimetes Recycling des TF.
Hier scheint man nur mit Triefnasen zu rechnen. Wären die Recs paar Secs nach dem EInschlag gekommen, hätte ich nix vom TF bekommen. So reichen die TF-Resis fast für den Wiederaufbau der Def.

Aber über 1200 SS finde ich schon sehr bemerkenswert. 😉

Comments

Naja... muss Spielplatz da zustimmen. Du siehst ne Fleet und fliegst sofort drauf...
Bei Spontan Atts kann man keine Recs timen...

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