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Excalibur erwacht zum Leben ...

OGame.de Deimos 5 comments

Result

The attacker won the battle.

Attacker

[EXC] Ravenlord

Total result
+13,170,574

4,219,000 units lost

Defender

Uriel

Total result
−28,602,574

34,257,000 units lost

Total results include 1 harvest report

Units destroyed
38,476,000
Loot
11,594,574
Debris field
5,793,500
Moon chance
20%
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +7,798,092 −15,791,092
Crystal +5,243,968 −10,859,968
Deuterium +128,514 −1,951,514
Total +13,170,574 −28,602,574
Honour points −3,194 +910
How the total result adds up
Attacker Defender
Battle losses −4,219,000 −34,257,000
Loot +11,594,574 −11,594,574
Repaired defence +17,249,000
1 harvest report +5,795,000
Total result +13,170,574 −28,602,574
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 7,290,592 4,108,468 195,514 11,594,574
Debris field 3,583,500 2,210,000 5,793,500
Harvested 3,583,500 2,211,500 5,795,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 3,583,500 2,211,500 5,795,000

Fleets

Attacker · [EXC] Ravenlord

Type Before Lost
Large Cargo 300 −3
Light Fighter 46,000 −836
Cruiser 5,890 −26
Battlecruiser 480 −1
4 fleets

Ravenlord [EXC] · fleet 1

Type Before After Lost
Large Cargo 300 297 −3

Ravenlord [EXC] · fleet 2

Type Before After Lost
Light Fighter 46,000 45,164 −836

Ravenlord [EXC] · fleet 3

Type Before After Lost
Battlecruiser 480 479 −1

Ravenlord [EXC] · fleet 4

Type Before After Lost
Cruiser 5,890 5,864 −26

Defender · Uriel destroyed

Type Before Lost
Small Cargo 5 −5
Large Cargo 10 −10
Heavy Fighter 1 −1
Battleship 3 −3
Bomber 5 −5
Destroyer 58 −58
Battlecruiser 5 −5
Rocket Launcher 1,130 −1,130
Light Laser 1,130 −1,130
Heavy Laser 465 −465
Gauss Cannon 146 −146
Ion Cannon 465 −465
Plasma Turret 64 −64
Small Shield Dome 1 −1
Large Shield Dome 1 −1

836 Rocket Launcher, 701 Light Laser, 349 Heavy Laser, 93 Gauss Cannon, 279 Ion Cannon, 43 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 55,125 3,489
Firepower 14,940,100 2,087,344
Absorbed by shields 129,460 918,148

Attacker

Ravenlord [EXC] · fleet 1

Type Units Lost
Large Cargo 298 −2

Ravenlord [EXC] · fleet 2

Type Units Lost
Light Fighter 45,363 −637

Ravenlord [EXC] · fleet 3

Type Units Lost
Battlecruiser 479 −1

Ravenlord [EXC] · fleet 4

Type Units Lost
Cruiser 5,873 −17

Defender

Uriel

Type Units Lost
Small Cargo 0 −5
Large Cargo 0 −10
Heavy Fighter 0 −1
Battleship 3 0
Bomber 5 0
Destroyer 58 0
Battlecruiser 5 0
Rocket Launcher 0 −1,130
Light Laser 0 −1,130
Heavy Laser 3 −462
Gauss Cannon 70 −76
Ion Cannon 42 −423
Plasma Turret 61 −3
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 52,016 252
Firepower 12,390,451 958,204
Absorbed by shields 11,246 250,158

Attacker

Ravenlord [EXC] · fleet 1

Type Units Lost
Large Cargo 297 −3

Ravenlord [EXC] · fleet 2

Type Units Lost
Light Fighter 45,164 −836

Ravenlord [EXC] · fleet 3

Type Units Lost
Battlecruiser 479 −1

Ravenlord [EXC] · fleet 4

Type Units Lost
Cruiser 5,864 −26

Defender

Uriel destroyed

Type Units Lost
Small Cargo 0 −5
Large Cargo 0 −10
Heavy Fighter 0 −1
Battleship 0 −3
Bomber 0 −5
Destroyer 0 −58
Battlecruiser 0 −5
Rocket Launcher 0 −1,130
Light Laser 0 −1,130
Heavy Laser 0 −465
Gauss Cannon 0 −146
Ion Cannon 0 −465
Plasma Turret 0 −64
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

bzw gegen Rips ist es auch wichtig, 1% Regel und so 😉

Aber Gz 🙂
bei dem oberkill machts vllt wenig aus, aber solltest dir nochmal anschauen 🙂
Laut meinen Infos ist es vollkommen egal wie rum man fliegt.
Kann sein dass ich da falsch liege, aber überall wo ich nachgelesen wird eine bestimmte Reihenfolge angegeben und die ist immer gleich.
Ich lass mich da gern ein besseren belehren. 😉
split absichtlich genau falsch rum?
Haben sich doch gelohnt, die beiden Flüge.
Gw Ravenlord

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