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OGMem

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OGame.de Orion

Result

The attacker won the battle.

Attacker

[PSY] BadBoy

Total result
+418,529,119

1,244,000 units lost

Defender

[MJG9] JoK3R

Total result
−445,160,119

29,958,000 units lost

Total results include 2 follow-ups

Units destroyed
31,202,000
Loot
208,779,250
Debris field
1,270,800
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +312,352,480 −334,363,480
Crystal +105,627,998 −109,803,998
Deuterium +548,641 −992,641
Total +418,529,119 −445,160,119
Honour points +3,988 +376
How the total result adds up
Attacker Defender
Battle losses −1,244,000 −29,958,000
Loot +208,779,250 −208,779,250
Repaired defence +17,788,000
2 follow-ups +210,993,869 −224,210,869
Total result +418,529,119 −445,160,119
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 126,502,289 81,862,094 414,867 208,779,250
Debris field 706,800 564,000 1,270,800
Follow-ups
Attacker Defender
Follow-up 1 +170,657,562 −178,086,562
Follow-up 2 +40,336,307 −46,124,307

Fleets

Attacker · [PSY] BadBoy

Type Before Lost
Small Cargo 9,943 −61
Large Cargo 5,849 −3
Light Fighter 37,001 −212
Cruiser 6,105 −4
Battleship 1,705 0
Destroyer 1,961 0
Battlecruiser 26 0
5 fleets

BadBoy [PSY] · fleet 1

Weapons 170% · Shields 170% · Armour 180%

Type Before After Lost
Destroyer 1,961 1,961 0

BadBoy [PSY] · fleet 2

Weapons 170% · Shields 170% · Armour 180%

Type Before After Lost
Cruiser 6,105 6,101 −4
Battleship 1,705 1,705 0
Battlecruiser 26 26 0

BadBoy [PSY] · fleet 3

Weapons 170% · Shields 170% · Armour 180%

Type Before After Lost
Light Fighter 37,001 36,789 −212

BadBoy [PSY] · fleet 4

Weapons 170% · Shields 170% · Armour 180%

Type Before After Lost
Large Cargo 5,849 5,846 −3

BadBoy [PSY] · fleet 5

Weapons 170% · Shields 170% · Armour 180%

Type Before After Lost
Small Cargo 9,943 9,882 −61

Defender · [MJG9] JoK3R destroyed

Weapons 160% · Shields 150% · Armour 160%

Type Before Lost
Large Cargo 250 −250
Rocket Launcher 11,898 −11,898
Gauss Cannon 10 −10
Ion Cannon 9 −9
Plasma Turret 20 −20
Small Shield Dome 1 −1
Large Shield Dome 1 −1

7,734 Rocket Launcher, 6 Gauss Cannon, 6 Ion Cannon, 15 Plasma Turret, 1 Large Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 107,689 12,189
Firepower 75,742,791 2,666,148
Absorbed by shields 586,600 652,409

Attacker

BadBoy [PSY] · fleet 1

Type Units Lost
Destroyer 1,961 0

BadBoy [PSY] · fleet 2

Type Units Lost
Cruiser 6,103 −2
Battleship 1,705 0
Battlecruiser 26 0

BadBoy [PSY] · fleet 3

Type Units Lost
Light Fighter 36,802 −199

BadBoy [PSY] · fleet 4

Type Units Lost
Large Cargo 5,846 −3

BadBoy [PSY] · fleet 5

Type Units Lost
Small Cargo 9,888 −55

Defender

JoK3R [MJG9]

Type Units Lost
Large Cargo 4 −246
Rocket Launcher 44 −11,854
Gauss Cannon 1 −9
Ion Cannon 0 −9
Plasma Turret 15 −5
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 71,325 66
Firepower 36,719,612 129,068
Absorbed by shields 2,380 44,802

Attacker

BadBoy [PSY] · fleet 1

Type Units Lost
Destroyer 1,961 0

BadBoy [PSY] · fleet 2

Type Units Lost
Cruiser 6,101 −4
Battleship 1,705 0
Battlecruiser 26 0

BadBoy [PSY] · fleet 3

Type Units Lost
Light Fighter 36,789 −212

BadBoy [PSY] · fleet 4

Type Units Lost
Large Cargo 5,846 −3

BadBoy [PSY] · fleet 5

Type Units Lost
Small Cargo 9,882 −61

Defender

JoK3R [MJG9] destroyed

Type Units Lost
Large Cargo 0 −250
Rocket Launcher 0 −11,898
Gauss Cannon 0 −10
Ion Cannon 0 −9
Plasma Turret 0 −20
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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