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OGMem

- Operation Backmischung -

OGame.de Wezn 29/09/2018 13:43

Result

The attacker won the battle.

Attacker

[BsT] Wuschel

Total result
+7,117,640

28,622,000 units lost

Defender

[GO AHEAD] Inkognito

Total result
−33,889,040

97,918,000 units lost

Total results include 1 harvest report

Units destroyed
126,540,000
Loot
2,211,040
Debris field
31,148,600
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +2,070,662 −23,465,662
Crystal +4,909,016 −10,149,416
Deuterium +137,962 −273,962
Total +7,117,640 −33,889,040
Honour points +2,988 +4,703
How the total result adds up
Attacker Defender
Battle losses −28,622,000 −97,918,000
Loot +2,211,040 −2,211,040
Repaired defence +66,240,000
1 harvest report +33,528,600
Total result +7,117,640 −33,889,040
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 1,440,162 612,916 157,962 2,211,040
Debris field 19,897,500 11,251,100 31,148,600
Harvested 21,073,500 12,455,100 33,528,600
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 21,073,500 12,455,100 33,528,600

Fleets

Attacker · [BsT] Wuschel

Type Before Lost
Small Cargo 1,000 −673
Light Fighter 8,654 −5,855
Heavy Fighter 958 −222
Cruiser 3,675 −10
Battleship 907 0
Bomber 2,084 0
Destroyer 595 0
Battlecruiser 1,620 0
4 fleets

Wuschel [BsT] · fleet 1

Weapons 150% · Shields 150% · Armour 160%

Type Before After Lost
Bomber 2,084 2,084 0
Destroyer 595 595 0

Wuschel [BsT] · fleet 2

Weapons 150% · Shields 150% · Armour 160%

Type Before After Lost
Battleship 907 907 0
Battlecruiser 1,620 1,620 0

Wuschel [BsT] · fleet 3

Weapons 150% · Shields 150% · Armour 160%

Type Before After Lost
Heavy Fighter 958 736 −222
Cruiser 3,675 3,665 −10

Wuschel [BsT] · fleet 4

Weapons 150% · Shields 150% · Armour 160%

Type Before After Lost
Small Cargo 1,000 327 −673
Light Fighter 8,654 2,799 −5,855

Defender · [GO AHEAD] Inkognito destroyed

Weapons 180% · Shields 180% · Armour 190%

Type Before Lost
Small Cargo 1,731 −1,731
Large Cargo 670 −670
Recycler 50 −50
Espionage Probe 68 −68
Solar Satellite 32 −32
Rocket Launcher 24,145 −24,145
Light Laser 10,904 −10,904
Heavy Laser 1,476 −1,476

19,557 Rocket Launcher, 8,723 Light Laser, 1,210 Heavy Laser could be repaired.

Main comment

Don‘t mess with [BsT].

Comments

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