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[AdS] schmaL vs. [Republik] rasco_inc

OGame.de Polaris 17/10/2018 13:00

Result

The battle ended in a draw.

Attacker

[AdS] schmaL

Total result
+174,196,191

15,515,000 units lost

Defender

[Republik] rasco_inc

Total result
−213,894,791

132,642,000 units lost

Total results include 4 follow-ups

Units destroyed
148,157,000
Loot
0
Debris field
117,661,600
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +80,537,296 −99,103,296
Crystal +92,190,474 −108,883,074
Deuterium +1,468,421 −5,908,421
Total +174,196,191 −213,894,791
Honour points +5,536 +3,439
How the total result adds up
Attacker Defender
Battle losses −15,515,000 −132,642,000
4 follow-ups +48,676,791 −81,252,791
Missing debris +141,034,400
Total result +174,196,191 −213,894,791
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 61,473,600 56,188,000 117,661,600
Follow-ups
Attacker Defender
Follow-up 1 +36,014,337 −68,590,337
Follow-up 2 +9,647,584 −9,647,584
Follow-up 3 +2,411,896 −2,411,896
Follow-up 4 +602,974 −602,974

Fleets

Attacker · [AdS] schmaL

Weapons 190% · Shields 200% · Armour 200%

Type Before Lost
Cruiser 7,000 −535

Defender · [Republik] rasco_inc

Weapons 160% · Shields 140% · Armour 160%

Type Before Lost
Large Cargo 10,939 −10,939
Light Fighter 166 −166
Colony Ship 1 −1
Espionage Probe 670 −670
Deathstar 3 0

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 7,413 11,959
Firepower 8,599,080 95,323,917
Absorbed by shields 185,788 312,286

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,822 −178

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 8,408 −2,531
Light Fighter 99 −67
Colony Ship 1 0
Espionage Probe 367 −303
Deathstar 3 0
Round 2 of 6
Attacker Defender
Shots 7,095 8,943
Firepower 8,230,200 35,482,304
Absorbed by shields 130,828 285,319

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,755 −245

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 5,472 −5,467
Light Fighter 52 −114
Colony Ship 1 0
Espionage Probe 175 −495
Deathstar 3 0
Round 3 of 6
Attacker Defender
Shots 6,967 5,828
Firepower 8,081,720 66,638,026
Absorbed by shields 95,607 241,635

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,628 −372

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 2,602 −8,337
Light Fighter 15 −151
Colony Ship 1 0
Espionage Probe 52 −618
Deathstar 3 0
Round 4 of 6
Attacker Defender
Shots 6,742 2,706
Firepower 7,820,720 18,755,906
Absorbed by shields 41,182 159,348

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,592 −408

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 407 −10,532
Light Fighter 2 −164
Colony Ship 1 0
Espionage Probe 3 −667
Deathstar 3 0
Round 5 of 6
Attacker Defender
Shots 6,641 519
Firepower 7,703,560 55,125,681
Absorbed by shields 21,371 85,441

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,487 −513

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 0 −10,939
Light Fighter 0 −166
Colony Ship 0 −1
Espionage Probe 0 −670
Deathstar 3 0
Round 6 of 6
Attacker Defender
Shots 6,487 22
Firepower 7,524,920 11,440,000
Absorbed by shields 3,300 7,524,920

Attacker

schmaL [AdS]

Type Units Lost
Cruiser 6,465 −535

Defender

rasco_inc [Republik]

Type Units Lost
Large Cargo 0 −10,939
Light Fighter 0 −166
Colony Ship 0 −1
Espionage Probe 0 −670
Deathstar 3 0

Main comment

RK Insys gesetzt, Fleet hinstationiert und als Timer kamen einfach draufgeflogen. Er kam während der Nachwellen online, konnte aber nichts mehr machen und ließ das TF sogar liegen. 🙂

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